<root>
	<node>
		<identifier> Scene Root </identifier>
		<transform>
			<row0> 1.000000 0.000000 0.000000 </row0>
			<row1> 0.000000 1.000000 0.000000 </row1>
			<row2> 0.000000 0.000000 1.000000 </row2>
			<row3> 0.000000 0.000000 0.000000 </row3>
		</transform>
	</node>
	<renderSet>
		<treatAsWorldSpaceObject> false </treatAsWorldSpaceObject>
		<node> Scene Root </node>
		<geometry>
			<vertices> vertices </vertices>
			<primitive> indices </primitive>
			<primitiveGroup>
				0
				<material>
					<identifier> env_19_09_Bench_01_03:s_nd_0 </identifier>
					<fx> shaders/std_effects/lightonly.fx </fx>
					<collisionFlags> 0 </collisionFlags>
					<materialKind> 0 </materialKind>
					<property>
						alphaReference
						<Int> 200 </Int>
					</property>
					<property>
						alphaTestEnable
						<Bool> true </Bool>
					</property>
					<property>
						diffuseMap
						<Texture> content/Hangars/hangar_premium_4july/enviroment/car/envIN_hangar_4july_smallenv.dds </Texture>
					</property>
				</material>
			</primitiveGroup>
		</geometry>
	</renderSet>
	<boundingBox>
		<min> 0.749095 -0.000000 -1.790675 </min>
		<max> 0.797795 1.529235 1.746053 </max>
	</boundingBox>
</root>
