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    <identifier>Scene Root</identifier>
    <transform>
      <row0>	1.000000 0.000000 0.000000	</row0>
      <row1>	0.000000 1.000000 0.000000	</row1>
      <row2>	0.000000 0.000000 1.000000	</row2>
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  <renderSet>
    <treatAsWorldSpaceObject>	false	</treatAsWorldSpaceObject>
    <node>Scene Root</node>
    <geometry>
      <vertices>	vertices	</vertices>
      <primitive>indices</primitive>
      <primitiveGroup>	0	<material><identifier>clouds</identifier><fx>shaders/environment/sky_box.fx</fx><collisionFlags>	0	</collisionFlags><materialKind>	0	</materialKind><property>diffuseMap<Texture>ILM_by_lgfrbcsgo/textures/skytextureILM_03.dds</Texture></property><property>LDR2HDRMap<Texture>system/maps/LDRtoHDR_default_cube.dds</Texture></property></material></primitiveGroup>
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    <max>	19.980960 20.000000 19.980960	</max>
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</skybox.visual>