<sky51_asia.xml>
  <drawSunAndMoon>	true	</drawSunAndMoon>
  <mieAmount>	0.530000	</mieAmount>
  <turbidityOffset>	0.000000	</turbidityOffset>
  <turbidityFactor>	0.490000	</turbidityFactor>
  <vertexHeightEffect>	0.000000	</vertexHeightEffect>
  <sunHeightEffect>	0.000000	</sunHeightEffect>
  <power>	1.000000	</power>
  <nearFog>	0.390000	</nearFog>
  <Fog>
    <version>	1.000000	</version>
    <innerBB>	-650.000000 -650.000000 650.000000 650.000000	</innerBB>
    <outerBB>	-700.000000 -700.000000 700.000000 700.000000	</outerBB>
    <deferred>
      <heightFog>	true	</heightFog>
      <nearLow>	2500.000000	</nearLow>
      <farLow>	2500.000000	</farLow>
      <nearHigh>	2500.000000	</nearHigh>
      <farHigh>	2500.000000	</farHigh>
      <altitudeLow>	-20.000000	</altitudeLow>
      <altitudeMid>	18.000000	</altitudeMid>
      <altitudeHigh>	600.000000	</altitudeHigh>
      <skyAltitudeLow>	0.000000	</skyAltitudeLow>
      <skyAltitudeMid>	140.000000	</skyAltitudeMid>
      <skyAltitudeHigh>	700.000000	</skyAltitudeHigh>
      <exponent>	1.200000	</exponent>
      <sunAngle>	50.000000	</sunAngle>
      <sunExponent>	0.700000	</sunExponent>
      <colorLow>	0.500000 0.791670 1.000000 1.100000	</colorLow>
      <colorHigh>	0.500000 0.791669 1.000000 1.100000	</colorHigh>
      <colorSunLow>	0.600000 0.873336 1.000000 1.300000	</colorSunLow>
      <colorSunHigh>	0.600000 0.873335 1.000000 1.300000	</colorSunHigh>
    </deferred>
    <forward>
      <heightFog>	true	</heightFog>
      <nearLow>	2500.000000	</nearLow>
      <farLow>	2500.000000	</farLow>
      <nearHigh>	2500.000000	</nearHigh>
      <farHigh>	2500.000000	</farHigh>
      <altitudeLow>	-5.000000	</altitudeLow>
      <altitudeMid>	15.000000	</altitudeMid>
      <altitudeHigh>	1000.000000	</altitudeHigh>
      <skyAltitudeLow>	0.000000	</skyAltitudeLow>
      <skyAltitudeMid>	400.000000	</skyAltitudeMid>
      <skyAltitudeHigh>	800.000000	</skyAltitudeHigh>
      <colorLow>	0.657000 0.802800 0.900000 0.498000	</colorLow>
      <colorHigh>	0.657000 0.802800 0.900000 0.500000	</colorHigh>
    </forward>
    <enable>	true	</enable>
  </Fog>
  <day_night_cycle>
    <forward>
      <angle>	49.190000	</angle>
      <angleZ>	0.000000	</angleZ>
    </forward>
    <deferred>
      <angle>	49.190000	</angle>
      <angleZ>	0.000000	</angleZ>
    </deferred>
    <sunScale>	4.000000	</sunScale>
    <sunColor>	255.000000 239.000000 215.000000	</sunColor>
    <sunTexture>
    </sunTexture>
    <sunScaleForward>	6.000000	</sunScaleForward>
    <sunColorForward>	255.000000 239.000000 215.000000	</sunColorForward>
    <sunTextureForward>
    </sunTextureForward>
    <moonAngle>	39.770000	</moonAngle>
    <moonAngleZ>	0.000000	</moonAngleZ>
    <moonScale>	1.000000	</moonScale>
    <moonColor>	255.000000 255.000000 255.000000	</moonColor>
    <moonTexture>
    </moonTexture>
    <hourlength>	0.000000	</hourlength>
    <starttime>	11.350000	</starttime>
    <lightkey>
      <time>	0.000000	</time>
      <colour>	43.000000 112.000000 168.000000	</colour>
    </lightkey>
    <lightkey>
      <time>	2.806451	</time>
      <colour>	28.000000 81.000000 110.000000	</colour>
    </lightkey>
    <lightkey>
      <time>	5.032258	</time>
      <colour>	227.000000 220.000000 47.000000	</colour>
    </lightkey>
    <lightkey>
      <time>	7.935483	</time>
      <colour>	223.000000 219.000000 182.000000	</colour>
    </lightkey>
    <lightkey>
      <time>	11.505620	</time>
      <colour>	255.000000 252.000000 235.000000	</colour>
    </lightkey>
    <lightkey>
      <time>	14.516130	</time>
      <colour>	246.000000 226.000000 211.000000	</colour>
    </lightkey>
    <lightkey>
      <time>	17.516130	</time>
      <colour>	244.000000 124.000000 4.000000	</colour>
    </lightkey>
    <ambientkey>
      <time>	0.000000	</time>
      <colour>	47.000000 62.000000 76.000000	</colour>
    </ambientkey>
    <ambientkey>
      <time>	2.806451	</time>
      <colour>	21.000000 81.000000 130.000000	</colour>
    </ambientkey>
    <ambientkey>
      <time>	4.161290	</time>
      <colour>	104.000000 97.000000 78.000000	</colour>
    </ambientkey>
    <ambientkey>
      <time>	5.516129	</time>
      <colour>	120.000000 120.000000 120.000000	</colour>
    </ambientkey>
    <ambientkey>
      <time>	9.677419	</time>
      <colour>	91.000000 91.000000 91.000000	</colour>
    </ambientkey>
    <ambientkey>
      <time>	11.415730	</time>
      <colour>	112.200000 167.280000 204.000000	</colour>
    </ambientkey>
    <ambientkey>
      <time>	16.645160	</time>
      <colour>	174.000000 165.000000 165.000000	</colour>
    </ambientkey>
    <ambientkey>
      <time>	17.903220	</time>
      <colour>	101.000000 89.000000 75.000000	</colour>
    </ambientkey>
    <ambientkey>
      <time>	18.967740	</time>
      <colour>	100.645200 100.225800 120.774200	</colour>
    </ambientkey>
  </day_night_cycle>
  <cloudsShadow>
    <enabled>	true	</enabled>
    <tiling>	300.000000	</tiling>
    <speed>	4.000000 -8.000000	</speed>
    <shadowFactor>	0.160000	</shadowFactor>
    <texture>maps/fx/cloud_1.dds</texture>
    <angle>	0.000000	</angle>
  </cloudsShadow>
  <HDR>
    <version>	2	</version>
    <enable>	true	</enable>
    <adaptationSpeed>	60.000000	</adaptationSpeed>
    <bloom>
      <enable>	true	</enable>
      <brightThreshold>	1.260000	</brightThreshold>
      <overBloom>	2.000000	</overBloom>
      <factor>	1.200000	</factor>
      <tint>	1.000000 1.000000 1.000000 0.000000	</tint>
      <mipWeight0>	1.000000	</mipWeight0>
      <mipWeight1>	0.500000	</mipWeight1>
      <mipWeight2>	0.500000	</mipWeight2>
      <mipWeight3>	0.300000	</mipWeight3>
      <mipWeight4>	0.300000	</mipWeight4>
    </bloom>
    <tonemapping>
      <eyeDarkLimit>	0.500000	</eyeDarkLimit>
      <eyeLightLimit>	1.500000	</eyeLightLimit>
      <middleGray>	0.400000	</middleGray>
    </tonemapping>
    <environment>
      <skyLumMultiplier>	1.500000	</skyLumMultiplier>
      <sunlightLumMultiplier>	1.200000	</sunlightLumMultiplier>
      <ambientLumMultiplier>	1.000000	</ambientLumMultiplier>
      <sunLumMultiplier>	20.000000	</sunLumMultiplier>
    </environment>
    <gammaCorrection>
      <enabled>	true	</enabled>
    </gammaCorrection>
    <colorCorrection>
      <map>system/maps/post_processing/cube/wgr_filmic_1e_lab.dds</map>
    </colorCorrection>
  </HDR>
  <GodRays>
    <enable>	true	</enable>
    <attenuationPower>	15	</attenuationPower>
    <decay>	0.750000	</decay>
    <color>	1.000000 0.815499 0.496815 1.000000	</color>
  </GodRays>
  <LensFlare>
    <enable>	false	</enable>
    <haloFade>	150.000000	</haloFade>
    <haloWidth>	0.300000	</haloWidth>
    <ghostDispersion>	0.400000	</ghostDispersion>
    <starIntensity>	10.000000	</starIntensity>
    <starOffset>	0.270000	</starOffset>
    <colorUVScale>	1.330000	</colorUVScale>
    <chromDistortion>	20.000000	</chromDistortion>
    <dirtWeight>	15.000000	</dirtWeight>
    <dirtOffset>	0.100000	</dirtOffset>
    <sunTintColor>	1.000000 0.800000 0.800000 0.800000	</sunTintColor>
    <sunSize>	0.260000	</sunSize>
    <sunBrightness>	1.000000	</sunBrightness>
    <sunSpeed>	0.000000	</sunSpeed>
    <sunTexture1>system/maps/sun_1.dds</sunTexture1>
    <sunTexture2>system/maps/sun_1.dds</sunTexture2>
    <colorTexture>system/maps/lenscolor.dds</colorTexture>
    <starTexture>system/maps/lensstar.dds</starTexture>
    <dirtTexture>system/maps/lens_dust.dds</dirtTexture>
  </LensFlare>
  <SSAO>
    <enable>	true	</enable>
    <radius>	0.080000	</radius>
    <amplify>	0.500000	</amplify>
    <fadeNear>	1.000000	</fadeNear>
    <fadeFar>	100.000000	</fadeFar>
    <terrainAOGammaCorrection>	0.650000	</terrainAOGammaCorrection>
    <roDistanceNear>	1.000000	</roDistanceNear>
    <roDistanceFar>	100.000000	</roDistanceFar>
    <roDepthRangeNear>	0.500000	</roDepthRangeNear>
    <roDepthRangeFar>	50.000000	</roDepthRangeFar>
    <roAmplify>	0.050000	</roAmplify>
    <roAngleMultiplier>	20.000000	</roAngleMultiplier>
    <roMipBias>	0	</roMipBias>
    <roMipLevels>	5	</roMipLevels>
    <influences>
      <speedtree>	0.900000 0.500000	</speedtree>
      <terrain>	1.000000 0.500000	</terrain>
      <objects>	1.000000 0.500000	</objects>
      <localLights>	0.000000	</localLights>
    </influences>
  </SSAO>
  <Shadow>
    <semiEnable>	true	</semiEnable>
  </Shadow>
  <overlayMaterial>
    <enable>	false	</enable>
    <layer>
      <slope1>	54.900000	</slope1>
      <slope2>	90.000000	</slope2>
      <twoSided>	false	</twoSided>
      <amount>	0.800000	</amount>
      <specular>	0.000000	</specular>
      <tiling>	1.600000	</tiling>
      <tileRotation>	-125.600000	</tileRotation>
      <projectionAltitude1>	-45.000000	</projectionAltitude1>
      <projectionAltitude2>	32.400000	</projectionAltitude2>
      <minAltitude>	0.000000	</minAltitude>
      <maxAltitude>	100.000000	</maxAltitude>
      <altitudeFalloff>	20.000000	</altitudeFalloff>
      <texture>maps/overlay/moss_green.dds</texture>
      <normalMap>maps/overlay/moss_NM.dds</normalMap>
    </layer>
    <layer>
      <slope1>	51.800000	</slope1>
      <slope2>	90.000000	</slope2>
      <twoSided>	false	</twoSided>
      <amount>	0.830000	</amount>
      <specular>	0.000000	</specular>
      <tiling>	1.000000	</tiling>
      <tileRotation>	73.300000	</tileRotation>
      <projectionAltitude1>	46.000000	</projectionAltitude1>
      <projectionAltitude2>	0.000000	</projectionAltitude2>
      <minAltitude>	0.000000	</minAltitude>
      <maxAltitude>	100.000000	</maxAltitude>
      <altitudeFalloff>	20.000000	</altitudeFalloff>
      <texture>maps/overlay/moss_emerald_green.dds</texture>
      <normalMap>maps/overlay/moss_NM.dds</normalMap>
    </layer>
    <layer>
      <slope1>	61.200000	</slope1>
      <slope2>	90.000000	</slope2>
      <twoSided>	false	</twoSided>
      <amount>	0.570000	</amount>
      <specular>	0.000000	</specular>
      <tiling>	2.000000	</tiling>
      <tileRotation>	73.300000	</tileRotation>
      <projectionAltitude1>	-36.100000	</projectionAltitude1>
      <projectionAltitude2>	-57.600000	</projectionAltitude2>
      <minAltitude>	0.000000	</minAltitude>
      <maxAltitude>	100.000000	</maxAltitude>
      <altitudeFalloff>	20.000000	</altitudeFalloff>
      <texture>maps/overlay/moss_emerald_green.dds</texture>
      <normalMap>maps/overlay/moss_NM.dds</normalMap>
    </layer>
    <models>spaces/51_asia/overlay.bin</models>
  </overlayMaterial>
  <PBS>
    <DEFERRED>
      <REM>maps/skyboxes/51_asia_sky/lightcube/REM.dds</REM>
      <PMREM>maps/skyboxes/51_asia_sky/lightcube/PMREM.dds</PMREM>
    </DEFERRED>
  </PBS>
</sky51_asia.xml>