<cz07_tvp_46.xml>
<xmlref>http://bwt/xmlref</xmlref>
<crew>
<commander></commander>
<gunner></gunner>
<radioman></radioman>
<driver></driver>
<loader></loader>
</crew>
<speedLimits>
<forward>50</forward>
<backward>20</backward>
</speedLimits>
<invisibility>
<moving>0.163</moving>
<still>0.217</still>
<camouflageBonus>0.03</camouflageBonus>
<camouflageNetBonus>0.1</camouflageNetBonus>
<firePenalty>0.326</firePenalty>
</invisibility>
<repairCost>8.9</repairCost>
<crewXpFactor>1.0</crewXpFactor>
<camouflage>
<priceFactor>1.6</priceFactor>
<tiling>4.7 4.7 0.000000 0.000000</tiling>
</camouflage>
<hull>
<armor>
<armor_1>65</armor_1>
<armor_2>40</armor_2>
<armor_3>30</armor_3>
<armor_4>30</armor_4>
<armor_5>15</armor_5>
<armor_6>20</armor_6>
<armor_7>40</armor_7>
<armor_8>0</armor_8>
<armor_9>40</armor_9>
<armor_10>20</armor_10>
<armor_11>30</armor_11>
<armor_12>40</armor_12>
<armor_13>20</armor_13>
</armor>
<primaryArmor>armor_1 armor_7 armor_4</primaryArmor>
<weight>13175</weight>
<maxHealth>1080</maxHealth>
<ammoBayHealth>
<maxHealth>220</maxHealth>
<maxRegenHealth>150</maxRegenHealth>
<repairCost>2.0</repairCost>
</ammoBayHealth>
<models>
<undamaged>vehicles/czech/Cz07_TVP_46/normal/lod0/Hull.model</undamaged>
<destroyed>vehicles/czech/Cz07_TVP_46/crash/lod0/Hull.model</destroyed>
<exploded>vehicles/czech/Cz07_TVP_46/crash/lod0/Hull.model</exploded>
</models>
<swinging>
<lodDist>FAR</lodDist>
<pitchParams>0.28 34.00 0.42 1.00 0.05 0.30</pitchParams>
<rollParams>1.00 0.28 34.00 0.42 1.00 0.05 0.30</rollParams>
<sensitivityToImpulse>0.56</sensitivityToImpulse>
</swinging>
<exhaust>
<pixie>diesel_large</pixie>
<nodes>HP_Track_Exhaus_1</nodes>
</exhaust>
<turretPositions>
<turret>-0.00885 0.714229 0.61554</turret>
</turretPositions>
<hitTester>
<collisionModelServer>vehicles/czech/Cz07_TVP_46/collision/Hull.model</collisionModelServer>
<collisionModelClient>vehicles/czech/Cz07_TVP_46/collision_client/Hull.model</collisionModelClient>
</hitTester>
<hangarShadowTexture>vehicles/czech/Cz07_TVP_46/TVP_46_HangarShadowMap.dds</hangarShadowTexture>
<customization>
<customizableVehicleAreas>
<paint>HULL</paint>
<camouflage>HULL</camouflage>
</customizableVehicleAreas>
</customization>
<customizationSlots>
<slot>
<slotType>clan</slotType>
<slotId>1</slotId>
<rayStart>-0.000821212 0.208561 2.72245</rayStart>
<rayEnd>-0.000821212 0.0280492 2.63634</rayEnd>
<rayUp>0.000000 0.000000 -1</rayUp>
<size>0.26</size>
<hideIfDamaged>true</hideIfDamaged>
<isUVProportional>true</isUVProportional>
</slot>
<slot>
<slotType>paint</slotType>
<slotId>2</slotId>
<anchorPosition>0.000000 0.658508 -1.90497</anchorPosition>
<anchorDirection>0.000000 0.326709 -0.945125</anchorDirection>
</slot>
<slot>
<slotType>camouflage</slotType>
<slotId>3</slotId>
<anchorPosition>0.000000 0.658508 -1.90497</anchorPosition>
<anchorDirection>0.000000 0.326709 -0.945125</anchorDirection>
</slot>
</customizationSlots>
<camouflage>
<tiling>0.805 0.805 0.61 0.3</tiling>
</camouflage>
</hull>
<chassis>
<Chassis_Cz07_TVP_46>
<userString>#czech_vehicles:Chassis_Cz07_TVP_46</userString>
<tags></tags>
<level>7</level>
<price>18000</price>
<unlocks>
<chassis>Chassis_Cz07_TVP_46_2<cost>15200</cost></chassis>
</unlocks>
<armor>
<leftTrack>20</leftTrack>
<rightTrack>20</rightTrack>
</armor>
<weight>11730</weight>
<maxLoad>34000</maxLoad>
<terrainResistance>1.2 1.5 2.1</terrainResistance>
<brakeForce>30000</brakeForce>
<rotationIsAroundCenter>true</rotationIsAroundCenter>
<rotationSpeed>40</rotationSpeed>
<shotDispersionFactors>
<vehicleMovement>0.18</vehicleMovement>
<vehicleRotation>0.18</vehicleRotation>
</shotDispersionFactors>
<bulkHealthFactor>3.0</bulkHealthFactor>
<maxHealth>180</maxHealth>
<maxRegenHealth>135</maxRegenHealth>
<repairCost>7.5</repairCost>
<models>
<undamaged>vehicles/czech/Cz07_TVP_46/normal/lod0/Chassis.model</undamaged>
<destroyed>vehicles/czech/Cz07_TVP_46/crash/lod0/Chassis.model</destroyed>
<exploded>vehicles/czech/Cz07_TVP_46/crash/lod0/Chassis.model</exploded>
</models>
<traces>
<lodDist>FAR</lodDist>
<bufferPrefs>mediumTank</bufferPrefs>
<textureSet>germany_01</textureSet>
<size>0.45 0.72</size>
</traces>
<tracks>
<lodDist>MEDIUM_TRACK</lodDist>
<leftMaterial>track_mat_L_skinned</leftMaterial>
<rightMaterial>track_mat_R_skinned</rightMaterial>
<textureScale>-1.38</textureScale>
</tracks>
<wheels>
<lodDist>MEDIUM</lodDist>
<wheel>
<isLeft>false</isLeft>
<isLeading>true</isLeading>
<name>WD_R0</name>
<radius>0.324544</radius>
<syncAngle>25.714</syncAngle>
</wheel>
<group>
<isLeft>false</isLeft>
<template>WD_R</template>
<radius>0.111054</radius>
<startIndex>1</startIndex>
<count>3</count>
</group>
<wheel>
<isLeft>false</isLeft>
<isLeading>true</isLeading>
<name>WD_R4</name>
<radius>0.381935</radius>
<syncAngle>22.5</syncAngle>
</wheel>
<group>
<isLeft>false</isLeft>
<template>W_R</template>
<radius>0.375</radius>
<startIndex>0</startIndex>
<count>6</count>
</group>
<wheel>
<isLeft>true</isLeft>
<isLeading>true</isLeading>
<name>WD_L0</name>
<radius>0.324544</radius>
<syncAngle>25.714</syncAngle>
</wheel>
<group>
<isLeft>true</isLeft>
<template>WD_L</template>
<radius>0.111054</radius>
<startIndex>1</startIndex>
<count>3</count>
</group>
<wheel>
<isLeft>true</isLeft>
<isLeading>true</isLeading>
<name>WD_L4</name>
<radius>0.381935</radius>
<syncAngle>22.5</syncAngle>
</wheel>
<group>
<isLeft>true</isLeft>
<template>W_L</template>
<radius>0.375</radius>
<startIndex>0</startIndex>
<count>6</count>
</group>
</wheels>
<drivingWheels>WD_L0 WD_L4</drivingWheels>
<effects>
<lodDist>MEDIUM</lodDist>
<mud>largeTankMud</mud>
</effects>
<wwsoundPC>treads_type_pc</wwsoundPC>
<wwsoundNPC>trds_chf_npc</wwsoundNPC>
<hullPosition>0.000000 1.13099 0.000000</hullPosition>
<hitTester>
<collisionModelServer>vehicles/czech/Cz07_TVP_46/collision/Chassis.model</collisionModelServer>
<collisionModelClient>vehicles/czech/Cz07_TVP_46/collision_client/Chassis.model</collisionModelClient>
</hitTester>
<topRightCarryingPoint>1.22116 2.30312</topRightCarryingPoint>
<maxClimbAngle>25</maxClimbAngle>
<navmeshGirth>6.0</navmeshGirth>
<AODecals>
<decal>
<transform>
<row0>4.382650 0.000000 0.000000</row0>
<row1>0.000000 1.681030 0.000000</row1>
<row2>0.000000 0.000000 8.360150</row2>
<row3>0.000000 0.000000 0.000000</row3>
</transform>
</decal>
</AODecals>
<groundNodes>
<group>
<template>Track_L</template>
<startIndex>0</startIndex>
<count>6</count>
<isLeft>true</isLeft>
<minOffset>-0.06</minOffset>
<maxOffset>0.06</maxOffset>
</group>
<group>
<template>Track_R</template>
<startIndex>0</startIndex>
<count>6</count>
<isLeft>false</isLeft>
<minOffset>-0.06</minOffset>
<maxOffset>0.06</maxOffset>
</group>
</groundNodes>
<splineDesc>
<segmentModelLeft>vehicles/czech/Cz07_TVP_46/track/segment.model</segmentModelLeft>
<segmentModelRight>vehicles/czech/Cz07_TVP_46/track/segment.model</segmentModelRight>
<left>vehicles/czech/Cz07_TVP_46/track/left.track</left>
<right>vehicles/czech/Cz07_TVP_46/track/right.track</right>
<segmentLength>0.126</segmentLength>
<segmentOffset>0.149</segmentOffset>
<lodDist>SPLINE_TRACK</lodDist>
<atlas>
<UTiles>1</UTiles>
<VTiles>1</VTiles>
</atlas>
</splineDesc>
<trackThickness>-0.0179</trackThickness>
<trackNodes>
<enable>true</enable>
<linkBones>false</linkBones>
<maxAmplitude>0.01</maxAmplitude>
<maxOffset>0.01</maxOffset>
<gravity>-9.8</gravity>
<elasticity>1000</elasticity>
<damping>2</damping>
<node>
<isLeft>true</isLeft>
<name>Track_VT_L0</name>
<forwardElastK>0.8</forwardElastK>
<backwardElastK>1.5</backwardElastK>
<offset>-0.05</offset>
</node>
<node>
<isLeft>false</isLeft>
<name>Track_VD_R0</name>
<forwardElastK>0.6</forwardElastK>
<backwardElastK>1.5</backwardElastK>
</node>
<node>
<isLeft>true</isLeft>
<name>Track_VT_L1</name>
<forwardElastK>0.8</forwardElastK>
<backwardElastK>1.7</backwardElastK>
<offset>-0.078</offset>
</node>
<node>
<isLeft>true</isLeft>
<name>Track_VT_L2</name>
<forwardElastK>0.8</forwardElastK>
<backwardElastK>1.8</backwardElastK>
<offset>-0.078</offset>
</node>
<node>
<isLeft>true</isLeft>
<name>Track_VT_L3</name>
<forwardElastK>0.8</forwardElastK>
<backwardElastK>2</backwardElastK>
<offset>-0.05</offset>
</node>
<node>
<isLeft>true</isLeft>
<name>Track_VD_L0</name>
<forwardElastK>0.6</forwardElastK>
<backwardElastK>1.5</backwardElastK>
</node>
<node>
<isLeft>true</isLeft>
<name>Track_VD_L1</name>
<forwardElastK>1.5</forwardElastK>
<backwardElastK>0.6</backwardElastK>
</node>
<node>
<isLeft>false</isLeft>
<name>Track_VD_R1</name>
<forwardElastK>1.5</forwardElastK>
<backwardElastK>0.6</backwardElastK>
</node>
<node>
<isLeft>false</isLeft>
<name>Track_VT_R0</name>
<forwardElastK>0.8</forwardElastK>
<backwardElastK>1.5</backwardElastK>
<offset>-0.05</offset>
</node>
<node>
<isLeft>false</isLeft>
<name>Track_VT_R1</name>
<forwardElastK>0.8</forwardElastK>
<backwardElastK>1.7</backwardElastK>
<offset>-0.078</offset>
</node>
<node>
<isLeft>false</isLeft>
<name>Track_VT_R2</name>
<forwardElastK>0.8</forwardElastK>
<backwardElastK>1.8</backwardElastK>
<offset>-0.078</offset>
</node>
<node>
<isLeft>false</isLeft>
<name>Track_VT_R3</name>
<forwardElastK>0.8</forwardElastK>
<backwardElastK>2</backwardElastK>
<offset>-0.05</offset>
</node>
</trackNodes>
<physicalTracks>
<left>
<segmentsCount>111</segmentsCount>
<segmentsOuterThickness>0.0771081</segmentsOuterThickness>
<segmentsInnerThickness>-0.000506729</segmentsInnerThickness>
<segmentsPlaneOffset>-1.22116</segmentsPlaneOffset>
<springsLength>
<backwardMovement>
<back>0.128631</back>
<top>0.113339</top>
<front>0.115294</front>
<bottom>0.0871681</bottom>
</backwardMovement>
<forwardMovement>
<back>0.120997</back>
<top>0.122355</top>
<front>0.12881</front>
<bottom>0.0871681</bottom>
</forwardMovement>
</springsLength>
<mainSegment>
<model>vehicles/czech/Cz07_TVP_46/track/segment.model</model>
<length>0.127202</length>
</mainSegment>
<collisionHull>
<bottom>
<part>
<xStart>-1.95187</xStart>
<xStep>0.00999999</xStep>
<ySamples>0.87685 0.86612 0.857386 0.850188 0.844249 0.839389 0.835487</ySamples>
</part>
<part>
<xStart>-1.89187</xStart>
<xStep>0.063601</xStep>
<ySamples>0.835487 0.829373</ySamples>
</part>
<part>
<xStart>-1.82827</xStart>
<xStep>0.00999999</xStep>
<ySamples>0.829373 0.831176 0.833768 0.837197 0.841534 0.84688 0.853381</ySamples>
</part>
<part>
<xStart>-0.107441</xStart>
<xStep>0.01</xStep>
<ySamples>0.940197 0.930325 0.922238 0.915562 0.910066 0.905595 0.902044</ySamples>
</part>
<part>
<xStart>-0.0474411</xStart>
<xStep>0.0636015</xStep>
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</part>
<part>
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<xStep>0.01</xStep>
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</part>
<part>
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</part>
<part>
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</part>
<part>
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</part>
</bottom>
<top>
<part>
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<xStep>0.0636011</xStep>
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</part>
</top>
</collisionHull>
<bottomWheels>
<wheel>WD_L4</wheel>
<wheel>W_L5</wheel>
<wheel>W_L4</wheel>
<wheel>W_L3</wheel>
<wheel>W_L2</wheel>
<wheel>W_L1</wheel>
<wheel>W_L0</wheel>
<wheel>WD_L0</wheel>
</bottomWheels>
<snapWheels>
<topFront>
<wheelName>WD_L0</wheelName>
<basePos>2.86524 0.989891</basePos>
<shiftVec>0.20849 0.123145</shiftVec>
<jointIdx>11</jointIdx>
</topFront>
<topBack>
<wheelName>WD_L4</wheelName>
<basePos>-2.94124 0.724362</basePos>
<shiftVec>-0.297242 0.0839846</shiftVec>
<jointIdx>63</jointIdx>
</topBack>
<bottomBack>
<wheelName>W_L5</wheelName>
<basePos>-2.29901 0.430458</basePos>
<shiftVec>-0.0557601 -0.370319</shiftVec>
<jointIdx>73</jointIdx>
</bottomBack>
<bottomFront>
<wheelName>W_L0</wheelName>
<basePos>2.29745 0.430457</basePos>
<shiftVec>0.0531957 -0.370696</shiftVec>
<jointIdx>0</jointIdx>
</bottomFront>
</snapWheels>
<radiusOverrides>
<wheel>
<name>WD_L4</name>
<radius>0.307829</radius>
</wheel>
<wheel>
<name>WD_L0</name>
<radius>0.240802</radius>
</wheel>
</radiusOverrides>
<teethSyncs>
<syncWithMainModel>true</syncWithMainModel>
<segmentSyncPivotOffset>-1.221</segmentSyncPivotOffset>
<sync>
<name>WD_L4</name>
<startAngle>-278.911</startAngle>
<teethCount>16</teethCount>
</sync>
<sync>
<name>WD_L0</name>
<startAngle>-322.346</startAngle>
<teethCount>14</teethCount>
</sync>
</teethSyncs>
<sourceCollisionHullPoints>
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<point>1.26586 1.43733 1.80009</point>
<point>1.26586 1.43978 1.86372</point>
<point>1.26586 1.44223 1.92734</point>
<point>1.26586 1.44468 1.99097</point>
<point>1.26586 1.44713 2.05459</point>
<point>1.26586 1.44959 2.11822</point>
<point>1.26586 1.45204 2.18184</point>
<point>1.26586 1.45449 2.24547</point>
<point>1.26586 1.45621 2.30909</point>
<point>1.26586 1.45621 2.37272</point>
<point>1.26586 1.45621 2.43634</point>
<point>1.26586 1.45621 2.49997</point>
<point>1.26586 1.45621 2.56359</point>
<point>1.26586 1.45621 2.62722</point>
<point>1.26586 1.45621 2.69084</point>
<point>1.26586 1.45621 2.75447</point>
<point>1.26586 1.45621 2.81809</point>
<point>1.26586 1.45621 2.88172</point>
<point>1.48586 1.44745 2.94534</point>
<point>1.48586 1.43029 3.00897</point>
<point>1.48586 1.40767 3.07259</point>
<point>1.26586 1.36688 3.13622</point>
</range>
</top>
<bottom>
<range>
<point>1.36586 1.0251 -1.89016</point>
<point>1.36586 1.04019 -1.82654</point>
</range>
<range>
<point>1.36586 1.09758 -0.045036</point>
<point>1.36586 1.1068 0.0185894</point>
</range>
<range>
<point>1.36586 1.15932 1.80009</point>
<point>1.37586 1.17821 1.86372</point>
</range>
</bottom>
</sourceCollisionHullPoints>
</right>
</physicalTracks>
<customization>
<customizableVehicleAreas>
<paint>CHASSIS</paint>
<camouflage></camouflage>
</customizableVehicleAreas>
</customization>
<customizationSlots>
<slot>
<slotType>paint</slotType>
<slotId>256</slotId>
<anchorPosition>-1.59835 0.66554 -0.0729949</anchorPosition>
<anchorDirection>-0.922348 0.384058 -0.0421226</anchorDirection>
</slot>
<slot>
<slotType>style</slotType>
<slotId>257</slotId>
<anchorPosition>-0.00927413 2.59583 0.615933</anchorPosition>
<anchorDirection>-0.000000 1 0.000000</anchorDirection>
</slot>
</customizationSlots>
</Chassis_Cz07_TVP_46_2>
</chassis>
<turrets0>
<Turret_1_Cz07_TVP_46>
<userString>#czech_vehicles:Turret_1_Cz07_TVP_46</userString>
<tags></tags>
<level>7</level>
<price>18000</price>
<armor>
<armor_1>65</armor_1>
<armor_2>30</armor_2>
<armor_3>40</armor_3>
<armor_4>40</armor_4>
<armor_5>20</armor_5>
<armor_6>30</armor_6>
<armor_7>15</armor_7>
<armor_8>0</armor_8>
<armor_9>40</armor_9>
<armor_10>40</armor_10>
</armor>
<primaryArmor>armor_1 armor_3 armor_4</primaryArmor>
<weight>4700</weight>
<maxHealth>270</maxHealth>
<rotationSpeed>38</rotationSpeed>
<turretRotatorHealth>
<maxHealth>140</maxHealth>
<maxRegenHealth>70</maxRegenHealth>
<repairCost>1.0</repairCost>
</turretRotatorHealth>
<circularVisionRadius>370</circularVisionRadius>
<surveyingDeviceHealth>
<maxHealth>100</maxHealth>
<maxRegenHealth>50</maxRegenHealth>
<repairCost>1.0</repairCost>
</surveyingDeviceHealth>
<guns>
<_88mm_Vz_37N>
shared
<maxAmmo>80</maxAmmo>
<unlocks>
<gun>_88mm_vz_41N<cost>17100</cost></gun>
<gun>_100mm_vz_44S<cost>16550</cost></gun>
</unlocks>
<armor>
<armor_1>65<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1>
<armor_2>50<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2>
<armor_3>40<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_3>
<armor_4>0<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_4>
<armor_5>40<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_5>
<armor_6>20<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_6>
<gun>35</gun>
</armor>
<turretYawLimits>-180 180</turretYawLimits>
<pitchLimits>
<minPitch>0 -30 1 -30</minPitch>
<maxPitch>0 12 0.375 12 0.377778 10 0.380556 8.5 0.383333 8 0.386111 7.5 0.513889 7.5 0.516667 7 0.519444 6.5 0.522222 6 0.525 6 0.527778 6.5 0.533333 7 0.536111 7.5 0.613889 7.5 0.616667 8.5 0.619444 10 0.622222 12 1 12</maxPitch>
</pitchLimits>
<invisibilityFactorAtShot>0.238</invisibilityFactorAtShot>
<reloadTime>6.2</reloadTime>
<shotDispersionFactors>
<turretRotation>0.14</turretRotation>
<afterShot>4.0</afterShot>
<whileGunDamaged>2.0</whileGunDamaged>
</shotDispersionFactors>
<models>
<undamaged>vehicles/czech/Cz07_TVP_46/normal/lod0/Gun_01.model</undamaged>
<destroyed>vehicles/czech/Cz07_TVP_46/crash/lod0/Gun_01.model</destroyed>
<exploded>vehicles/czech/Cz07_TVP_46/crash/lod0/Gun_01.model</exploded>
</models>
<hitTester>
<collisionModelServer>vehicles/czech/Cz07_TVP_46/collision/Gun_01.model</collisionModelServer>
<collisionModelClient>vehicles/czech/Cz07_TVP_46/collision_client/Gun_01.model</collisionModelClient>
</hitTester>
<animateEmblemSlots>true</animateEmblemSlots>
<customization>
<customizableVehicleAreas>
<paint>GUN GUN_2</paint>
<camouflage>GUN</camouflage>
</customizableVehicleAreas>
</customization>
<customizationSlots>
<slot>
<slotType>insigniaOnGun</slotType>
<slotId>771</slotId>
<rayStart>-0.000550952 -0.000261265 2.41445</rayStart>
<rayEnd>-0.0235407 -0.0623823 2.41263</rayEnd>
<rayUp>0.077 0.073 4</rayUp>
<size>0.45</size>
<hideIfDamaged>false</hideIfDamaged>
<isUVProportional>true</isUVProportional>
</slot>
<slot>
<slotType>paint</slotType>
<slotId>768</slotId>
<anchorPosition>-0.000275454 -0.000130415 1.94432</anchorPosition>
<anchorDirection>0.000000 0.000000 1</anchorDirection>
<applyTo>4096</applyTo>
</slot>
<slot>
<slotType>paint</slotType>
<slotId>769</slotId>
<anchorPosition>0.000000 0.220387 0.220388</anchorPosition>
<anchorDirection>0.000000 0.707107 0.707107</anchorDirection>
<applyTo>16384</applyTo>
</slot>
<slot>
<slotType>camouflage</slotType>
<slotId>770</slotId>
<anchorPosition>-0.000275454 -0.000130415 1.94432</anchorPosition>
<anchorDirection>0.000000 0.000000 1</anchorDirection>
<applyTo>4096</applyTo>
</slot>
</customizationSlots>
<camouflage>
<tiling>0.58 0.25 0.000000 0.000000</tiling>
</camouflage>
</_88mm_Vz_37N>
<_88mm_vz_41N>
shared
<maxAmmo>53</maxAmmo>
<unlocks>
<gun>_105mm_vz_39N<cost>17800</cost></gun>
</unlocks>
<armor>
<armor_1>65<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1>
<armor_2>50<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2>
<armor_3>40<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_3>
<armor_4>0<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_4>
<armor_5>40<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_5>
<armor_6>20<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_6>
<gun>35</gun>
</armor>
<turretYawLimits>-180 180</turretYawLimits>
<pitchLimits>
<minPitch>0 -25 1 -25</minPitch>
<maxPitch>0 8 0.383333 8 0.386111 7.5 0.513889 7.5 0.516667 7 0.519444 6.5 0.522222 6 0.525 6 0.527778 6.5 0.533333 7 0.536111 7.5 0.613889 7.5 0.616667 8 1 8</maxPitch>
</pitchLimits>
<invisibilityFactorAtShot>0.238</invisibilityFactorAtShot>
<shotDispersionRadius>0.37</shotDispersionRadius>
<reloadTime>7.3</reloadTime>
<shotDispersionFactors>
<turretRotation>0.14</turretRotation>
<afterShot>3.0</afterShot>
<whileGunDamaged>2.0</whileGunDamaged>
</shotDispersionFactors>
<aimingTime>2</aimingTime>
<models>
<undamaged>vehicles/czech/Cz07_TVP_46/normal/lod0/Gun_02.model</undamaged>
<destroyed>vehicles/czech/Cz07_TVP_46/crash/lod0/Gun_02.model</destroyed>
<exploded>vehicles/czech/Cz07_TVP_46/crash/lod0/Gun_02.model</exploded>
</models>
<hitTester>
<collisionModelServer>vehicles/czech/Cz07_TVP_46/collision/Gun_02.model</collisionModelServer>
<collisionModelClient>vehicles/czech/Cz07_TVP_46/collision_client/Gun_02.model</collisionModelClient>
</hitTester>
<animateEmblemSlots>true</animateEmblemSlots>
<customization>
<customizableVehicleAreas>
<paint>GUN GUN_2</paint>
<camouflage>GUN</camouflage>
</customizableVehicleAreas>
</customization>
<customizationSlots>
<slot>
<slotType>insigniaOnGun</slotType>
<slotId>771</slotId>
<rayStart>-0.000000 -0.000280384 3.16772</rayStart>
<rayEnd>-0.0139189 -0.00934471 3.16647</rayEnd>
<rayUp>0.089 0.086 4</rayUp>
<size>0.45</size>
<hideIfDamaged>false</hideIfDamaged>
<isUVProportional>true</isUVProportional>
</slot>
<slot>
<slotType>paint</slotType>
<slotId>768</slotId>
<anchorPosition>0.000000 -0.00014019 2.53547</anchorPosition>
<anchorDirection>0.000000 0.000000 1</anchorDirection>
<applyTo>4096</applyTo>
</slot>
<slot>
<slotType>paint</slotType>
<slotId>769</slotId>
<anchorPosition>0.000000 0.220387 0.220388</anchorPosition>
<anchorDirection>0.000000 0.707107 0.707107</anchorDirection>
<applyTo>16384</applyTo>
</slot>
<slot>
<slotType>camouflage</slotType>
<slotId>770</slotId>
<anchorPosition>0.000000 -0.00014019 2.53547</anchorPosition>
<anchorDirection>0.000000 0.000000 1</anchorDirection>
<applyTo>4096</applyTo>
</slot>
</customizationSlots>
<camouflage>
<tiling>0.67 0.25 0.000000 0.000000</tiling>
</camouflage>
</_88mm_vz_41N>
<_100mm_vz_44S>
shared
<maxAmmo>66</maxAmmo>
<unlocks>
<turret>Turret_2_Cz07_TVP_46<cost>16200</cost></turret>
</unlocks>
<armor>
<armor_1>65<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1>
<armor_2>50<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2>
<armor_3>40<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_3>
<armor_4>0<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_4>
<armor_5>40<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_5>
<armor_6>20<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_6>
<gun>40</gun>
</armor>
<turretYawLimits>-180 180</turretYawLimits>
<pitchLimits>
<minPitch>0 -25 1 -25</minPitch>
<maxPitch>0 8 0.383333 8 0.386111 7.5 0.513889 7.5 0.516667 7 0.519444 6.5 0.522222 6 0.525 6 0.527778 6.5 0.533333 7 0.536111 7.5 0.613889 7.5 0.616667 8 1 8</maxPitch>
</pitchLimits>
<invisibilityFactorAtShot>0.22</invisibilityFactorAtShot>
<shotDispersionRadius>0.38</shotDispersionRadius>
<reloadTime>8.3</reloadTime>
<shotDispersionFactors>
<turretRotation>0.14</turretRotation>
<afterShot>4.0</afterShot>
<whileGunDamaged>2.0</whileGunDamaged>
</shotDispersionFactors>
<aimingTime>2.4</aimingTime>
<models>
<undamaged>vehicles/czech/Cz07_TVP_46/normal/lod0/Gun_03.model</undamaged>
<destroyed>vehicles/czech/Cz07_TVP_46/crash/lod0/Gun_03.model</destroyed>
<exploded>vehicles/czech/Cz07_TVP_46/crash/lod0/Gun_03.model</exploded>
</models>
<hitTester>
<collisionModelServer>vehicles/czech/Cz07_TVP_46/collision/Gun_03.model</collisionModelServer>
<collisionModelClient>vehicles/czech/Cz07_TVP_46/collision_client/Gun_03.model</collisionModelClient>
</hitTester>
<animateEmblemSlots>true</animateEmblemSlots>
<customization>
<customizableVehicleAreas>
<paint>GUN GUN_2</paint>
<camouflage>GUN</camouflage>
</customizableVehicleAreas>
</customization>
<customizationSlots>
<slot>
<slotType>insigniaOnGun</slotType>
<slotId>771</slotId>
<rayStart>0.000000 -0.000261194 2.92383</rayStart>
<rayEnd>-0.0134184 -0.00648424 2.92246</rayEnd>
<rayUp>0.09 0.086 4</rayUp>
<size>0.45</size>
<hideIfDamaged>false</hideIfDamaged>
<isUVProportional>true</isUVProportional>
</slot>
<slot>
<slotType>paint</slotType>
<slotId>768</slotId>
<anchorPosition>-0.000000 -0.000130653 2.3917</anchorPosition>
<anchorDirection>0.000000 0.000000 1</anchorDirection>
<applyTo>4096</applyTo>
</slot>
<slot>
<slotType>paint</slotType>
<slotId>769</slotId>
<anchorPosition>0.000000 0.220387 0.220388</anchorPosition>
<anchorDirection>0.000000 0.707107 0.707107</anchorDirection>
<applyTo>16384</applyTo>
</slot>
<slot>
<slotType>camouflage</slotType>
<slotId>770</slotId>
<anchorPosition>-0.000000 -0.000130653 2.3917</anchorPosition>
<anchorDirection>0.000000 0.000000 1</anchorDirection>
<applyTo>4096</applyTo>
</slot>
</customizationSlots>
<camouflage>
<tiling>0.52 0.25 0.000000 0.000000</tiling>
</camouflage>
</_100mm_vz_44S>
<_105mm_vz_39N>
shared
<maxAmmo>59</maxAmmo>
<armor>
<armor_1>65<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1>
<armor_2>50<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2>
<armor_3>40<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_3>
<armor_4>0<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_4>
<armor_5>40<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_5>
<armor_6>20<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_6>
<gun>40</gun>
</armor>
<turretYawLimits>-180 180</turretYawLimits>
<pitchLimits>
<minPitch>0 -20 1 -20</minPitch>
<maxPitch>0 5 1 5</maxPitch>
</pitchLimits>
<invisibilityFactorAtShot>0.198</invisibilityFactorAtShot>
<reloadTime>11.5</reloadTime>
<shotDispersionFactors>
<turretRotation>0.14</turretRotation>
<afterShot>4</afterShot>
<whileGunDamaged>2.0</whileGunDamaged>
</shotDispersionFactors>
<aimingTime>2.4</aimingTime>
<models>
<undamaged>vehicles/czech/Cz07_TVP_46/normal/lod0/Gun_04.model</undamaged>
<destroyed>vehicles/czech/Cz07_TVP_46/crash/lod0/Gun_04.model</destroyed>
<exploded>vehicles/czech/Cz07_TVP_46/crash/lod0/Gun_04.model</exploded>
</models>
<hitTester>
<collisionModelServer>vehicles/czech/Cz07_TVP_46/collision/Gun_04.model</collisionModelServer>
<collisionModelClient>vehicles/czech/Cz07_TVP_46/collision_client/Gun_04.model</collisionModelClient>
</hitTester>
<animateEmblemSlots>true</animateEmblemSlots>
<customization>
<customizableVehicleAreas>
<paint>GUN GUN_2</paint>
<camouflage>GUN</camouflage>
</customizableVehicleAreas>
</customization>
<customizationSlots>
<slot>
<slotType>insigniaOnGun</slotType>
<slotId>771</slotId>
<rayStart>-0.000000 -0.000260662 3.40469</rayStart>
<rayEnd>-0.013821 -0.0316179 3.40388</rayEnd>
<rayUp>0.09 0.088 4</rayUp>
<size>0.5</size>
<hideIfDamaged>false</hideIfDamaged>
<isUVProportional>true</isUVProportional>
</slot>
<slot>
<slotType>paint</slotType>
<slotId>768</slotId>
<anchorPosition>0.000000 -0.000130415 2.93164</anchorPosition>
<anchorDirection>0.000000 0.000000 1</anchorDirection>
<applyTo>4096</applyTo>
</slot>
<slot>
<slotType>paint</slotType>
<slotId>769</slotId>
<anchorPosition>0.000000 0.220387 0.220388</anchorPosition>
<anchorDirection>0.000000 0.707107 0.707107</anchorDirection>
<applyTo>16384</applyTo>
</slot>
<slot>
<slotType>camouflage</slotType>
<slotId>770</slotId>
<anchorPosition>0.000000 -0.000130415 2.93164</anchorPosition>
<anchorDirection>0.000000 0.000000 1</anchorDirection>
<applyTo>4096</applyTo>
</slot>
</customizationSlots>
<camouflage>
<tiling>0.58 0.25 0.000000 0.000000</tiling>
</camouflage>
</_105mm_vz_39N>
</guns>
<models>
<undamaged>vehicles/czech/Cz07_TVP_46/normal/lod0/Turret_01.model</undamaged>
<destroyed>vehicles/czech/Cz07_TVP_46/crash/lod0/Turret_01.model</destroyed>
<exploded>vehicles/czech/Cz07_TVP_46/crash/lod0/Turret_01.model</exploded>
</models>
<hitTester>
<collisionModelServer>vehicles/czech/Cz07_TVP_46/collision/Turret_01.model</collisionModelServer>
<collisionModelClient>vehicles/czech/Cz07_TVP_46/collision_client/Turret_01.model</collisionModelClient>
</hitTester>
<gunPosition>0.00885 0.333605 1.20286</gunPosition>
<showEmblemsOnGun>false</showEmblemsOnGun>
<wwturretRotatorSoundManual>tur_mech_trav</wwturretRotatorSoundManual>
<physicsShape>1.000 0.000 1.000 0.000 0.558 0.133 0.619 0.254 0.395 0.500 0.276 0.500 0.000 0.000 0.000</physicsShape>
<customization>
<customizableVehicleAreas>
<paint>TURRET</paint>
<camouflage>TURRET</camouflage>
</customizableVehicleAreas>
</customization>
<customizationSlots>
<slot>
<slotType>player</slotType>
<slotId>514</slotId>
<rayStart>-0.929512 0.435251 0.567403</rayStart>
<rayEnd>-0.761907 0.357551 0.490789</rayEnd>
<rayUp>0.000000 1 0.000000</rayUp>
<size>0.26</size>
<hideIfDamaged>false</hideIfDamaged>
<isUVProportional>true</isUVProportional>
</slot>
<slot>
<slotType>inscription</slotType>
<slotId>546</slotId>
<rayStart>-1.15465 0.426279 -0.232478</rayStart>
<rayEnd>-0.973239 0.343548 -0.248109</rayEnd>
<rayUp>0.000000 1 0.000000</rayUp>
<size>0.8</size>
<hideIfDamaged>false</hideIfDamaged>
<isUVProportional>true</isUVProportional>
</slot>
<slot>
<slotType>player</slotType>
<slotId>515</slotId>
<rayStart>0.929512 0.435251 0.567403</rayStart>
<rayEnd>0.761907 0.357551 0.490789</rayEnd>
<rayUp>0.000000 1 0.000000</rayUp>
<size>0.26</size>
<hideIfDamaged>true</hideIfDamaged>
<isMirrored>true</isMirrored>
<isUVProportional>true</isUVProportional>
</slot>
<slot>
<slotType>inscription</slotType>
<slotId>547</slotId>
<rayStart>1.15465 0.426279 -0.232478</rayStart>
<rayEnd>0.973239 0.343548 -0.248109</rayEnd>
<rayUp>0.000000 1 0.000000</rayUp>
<size>0.8</size>
<hideIfDamaged>true</hideIfDamaged>
<isUVProportional>true</isUVProportional>
</slot>
<slot>
<slotType>paint</slotType>
<slotId>512</slotId>
<anchorPosition>0.000000 0.750707 0.000000</anchorPosition>
<anchorDirection>0.000000 1 0.000000</anchorDirection>
</slot>
<slot>
<slotType>camouflage</slotType>
<slotId>513</slotId>
<anchorPosition>0.000000 0.750707 0.000000</anchorPosition>
<anchorDirection>-0.000000 1 0.000000</anchorDirection>
</slot>
</customizationSlots>
<camouflage>
<tiling>0.4 0.4 0.000000 0.000000</tiling>
</camouflage>
</Turret_1_Cz07_TVP_46>
<Turret_2_Cz07_TVP_46>
<userString>#czech_vehicles:Turret_2_Cz07_TVP_46</userString>
<tags></tags>
<level>8</level>
<price>31800</price>
<unlocks>
<vehicle>Cz02_TVP_T50<cost>156150</cost></vehicle>
</unlocks>
<armor>
<armor_1>65</armor_1>
<armor_2>40</armor_2>
<armor_3>40</armor_3>
<armor_4>40</armor_4>
<armor_5>20</armor_5>
<armor_6>30</armor_6>
<armor_7>40</armor_7>
<armor_8>0</armor_8>
<armor_9>40</armor_9>
<armor_10>40</armor_10>
<armor_11>15</armor_11>
<armor_12>40</armor_12>
</armor>
<primaryArmor>armor_1 armor_3 armor_4</primaryArmor>
<weight>6200</weight>
<maxHealth>370</maxHealth>
<rotationSpeed>42</rotationSpeed>
<turretRotatorHealth>
<maxHealth>140</maxHealth>
<maxRegenHealth>70</maxRegenHealth>
<repairCost>1.0</repairCost>
</turretRotatorHealth>
<circularVisionRadius>380</circularVisionRadius>
<surveyingDeviceHealth>
<maxHealth>100</maxHealth>
<maxRegenHealth>50</maxRegenHealth>
<repairCost>1.0</repairCost>
</surveyingDeviceHealth>
<invisibilityFactor>1.005</invisibilityFactor>
<guns>
<_88mm_Vz_37N>
shared
<maxAmmo>100</maxAmmo>
<armor>
<armor_1>65<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1>
<armor_2>50<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2>
<armor_3>40<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_3>
<armor_5>40<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_5>
<armor_6>20<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_6>
<gun>35</gun>
</armor>
<turretYawLimits>-180 180</turretYawLimits>
<pitchLimits>
<minPitch>0 -20 1 -20</minPitch>
<maxPitch>0 6 1 6</maxPitch>
</pitchLimits>
<invisibilityFactorAtShot>0.25</invisibilityFactorAtShot>
<reloadTime>5.8</reloadTime>
<shotDispersionFactors>
<turretRotation>0.12</turretRotation>
<afterShot>4.0</afterShot>
<whileGunDamaged>2.0</whileGunDamaged>
</shotDispersionFactors>
<models>
<undamaged>vehicles/czech/Cz07_TVP_46/normal/lod0/Gun_05.model</undamaged>
<destroyed>vehicles/czech/Cz07_TVP_46/crash/lod0/Gun_05.model</destroyed>
<exploded>vehicles/czech/Cz07_TVP_46/crash/lod0/Gun_05.model</exploded>
</models>
<hitTester>
<collisionModelServer>vehicles/czech/Cz07_TVP_46/collision/Gun_05.model</collisionModelServer>
<collisionModelClient>vehicles/czech/Cz07_TVP_46/collision_client/Gun_05.model</collisionModelClient>
</hitTester>
<animateEmblemSlots>true</animateEmblemSlots>
<customization>
<customizableVehicleAreas>
<paint>GUN GUN_2</paint>
<camouflage>GUN</camouflage>
</customizableVehicleAreas>
</customization>
<customizationSlots>
<slot>
<slotType>insigniaOnGun</slotType>
<slotId>771</slotId>
<rayStart>-0.000006 -0.000002 2.34511</rayStart>
<rayEnd>0.0284544 -0.0266901 2.34316</rayEnd>
<rayUp>0.076 0.07 4</rayUp>
<size>0.45</size>
<hideIfDamaged>false</hideIfDamaged>
<isUVProportional>true</isUVProportional>
</slot>
<slot>
<slotType>paint</slotType>
<slotId>768</slotId>
<anchorPosition>-0.000003 -0.000001 1.91075</anchorPosition>
<anchorDirection>0.000000 0.000000 1</anchorDirection>
<applyTo>4096</applyTo>
</slot>
<slot>
<slotType>paint</slotType>
<slotId>769</slotId>
<anchorPosition>0.000000 0.273229 0.273229</anchorPosition>
<anchorDirection>0.000000 0.707107 0.707107</anchorDirection>
<applyTo>16384</applyTo>
</slot>
<slot>
<slotType>camouflage</slotType>
<slotId>770</slotId>
<anchorPosition>-0.000003 -0.000001 1.91075</anchorPosition>
<anchorDirection>0.000000 0.000000 1</anchorDirection>
<applyTo>4096</applyTo>
</slot>
</customizationSlots>
<camouflage>
<tiling>0.61 0.25 0.000000 0.000000</tiling>
</camouflage>
</_88mm_Vz_37N>
<_88mm_vz_41N>
shared
<maxAmmo>67</maxAmmo>
<armor>
<armor_1>65<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1>
<armor_2>50<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2>
<armor_3>40<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_3>
<armor_5>40<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_5>
<armor_6>20<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_6>
<gun>35</gun>
</armor>
<turretYawLimits>-180 180</turretYawLimits>
<pitchLimits>
<minPitch>0 -20 1 -20</minPitch>
<maxPitch>0 6 1 6</maxPitch>
</pitchLimits>
<invisibilityFactorAtShot>0.238</invisibilityFactorAtShot>
<shotDispersionRadius>0.37</shotDispersionRadius>
<reloadTime>7</reloadTime>
<shotDispersionFactors>
<turretRotation>0.12</turretRotation>
<afterShot>3.0</afterShot>
<whileGunDamaged>2.0</whileGunDamaged>
</shotDispersionFactors>
<aimingTime>2</aimingTime>
<models>
<undamaged>vehicles/czech/Cz07_TVP_46/normal/lod0/Gun_06.model</undamaged>
<destroyed>vehicles/czech/Cz07_TVP_46/crash/lod0/Gun_06.model</destroyed>
<exploded>vehicles/czech/Cz07_TVP_46/crash/lod0/Gun_06.model</exploded>
</models>
<hitTester>
<collisionModelServer>vehicles/czech/Cz07_TVP_46/collision/Gun_06.model</collisionModelServer>
<collisionModelClient>vehicles/czech/Cz07_TVP_46/collision_client/Gun_06.model</collisionModelClient>
</hitTester>
<animateEmblemSlots>true</animateEmblemSlots>
<customization>
<customizableVehicleAreas>
<paint>GUN GUN_2</paint>
<camouflage>GUN</camouflage>
</customizableVehicleAreas>
</customization>
<customizationSlots>
<slot>
<slotType>insigniaOnGun</slotType>
<slotId>771</slotId>
<rayStart>0.000000 0.00035275 3.08141</rayStart>
<rayEnd>-0.0118284 0.00234203 3.0799</rayEnd>
<rayUp>0.093 0.09 4</rayUp>
<size>0.45</size>
<hideIfDamaged>false</hideIfDamaged>
<isUVProportional>true</isUVProportional>
</slot>
<slot>
<slotType>paint</slotType>
<slotId>768</slotId>
<anchorPosition>0.000000 0.000176668 2.56472</anchorPosition>
<anchorDirection>0.000000 0.000000 1</anchorDirection>
<applyTo>4096</applyTo>
</slot>
<slot>
<slotType>paint</slotType>
<slotId>769</slotId>
<anchorPosition>0.000000 0.273229 0.273229</anchorPosition>
<anchorDirection>0.000000 0.707107 0.707107</anchorDirection>
<applyTo>16384</applyTo>
</slot>
<slot>
<slotType>camouflage</slotType>
<slotId>770</slotId>
<anchorPosition>0.000000 0.000176668 2.56472</anchorPosition>
<anchorDirection>0.000000 0.000000 1</anchorDirection>
<applyTo>4096</applyTo>
</slot>
</customizationSlots>
<camouflage>
<tiling>0.7 0.415 0.000000 0.000000</tiling>
</camouflage>
</_88mm_vz_41N>
<_100mm_vz_44S>
shared
<maxAmmo>82</maxAmmo>
<armor>
<armor_1>65<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1>
<armor_2>50<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2>
<armor_3>40<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_3>
<armor_5>40<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_5>
<armor_6>20<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_6>
<gun>40</gun>
</armor>
<turretYawLimits>-180 180</turretYawLimits>
<pitchLimits>
<minPitch>0 -20 1 -20</minPitch>
<maxPitch>0 6 1 6</maxPitch>
</pitchLimits>
<invisibilityFactorAtShot>0.22</invisibilityFactorAtShot>
<shotDispersionRadius>0.38</shotDispersionRadius>
<reloadTime>8</reloadTime>
<shotDispersionFactors>
<turretRotation>0.12</turretRotation>
<afterShot>4.0</afterShot>
<whileGunDamaged>2.0</whileGunDamaged>
</shotDispersionFactors>
<aimingTime>2.4</aimingTime>
<models>
<undamaged>vehicles/czech/Cz07_TVP_46/normal/lod0/Gun_07.model</undamaged>
<destroyed>vehicles/czech/Cz07_TVP_46/crash/lod0/Gun_07.model</destroyed>
<exploded>vehicles/czech/Cz07_TVP_46/crash/lod0/Gun_07.model</exploded>
</models>
<hitTester>
<collisionModelServer>vehicles/czech/Cz07_TVP_46/collision/Gun_07.model</collisionModelServer>
<collisionModelClient>vehicles/czech/Cz07_TVP_46/collision_client/Gun_07.model</collisionModelClient>
</hitTester>
<animateEmblemSlots>true</animateEmblemSlots>
<customization>
<customizableVehicleAreas>
<paint>GUN GUN_2</paint>
<camouflage>GUN</camouflage>
</customizableVehicleAreas>
</customization>
<customizationSlots>
<slot>
<slotType>insigniaOnGun</slotType>
<slotId>771</slotId>
<rayStart>0.000000 -0.000001 2.76717</rayStart>
<rayEnd>0.0156176 -0.00148418 2.76602</rayEnd>
<rayUp>0.088 0.085 4</rayUp>
<size>0.45</size>
<hideIfDamaged>false</hideIfDamaged>
<isUVProportional>true</isUVProportional>
</slot>
<slot>
<slotType>paint</slotType>
<slotId>768</slotId>
<anchorPosition>-0.000000 0.000000 2.35105</anchorPosition>
<anchorDirection>0.000000 0.000000 1</anchorDirection>
<applyTo>4096</applyTo>
</slot>
<slot>
<slotType>paint</slotType>
<slotId>769</slotId>
<anchorPosition>0.000000 0.273229 0.273229</anchorPosition>
<anchorDirection>0.000000 0.707107 0.707107</anchorDirection>
<applyTo>16384</applyTo>
</slot>
<slot>
<slotType>camouflage</slotType>
<slotId>770</slotId>
<anchorPosition>-0.000000 0.000000 2.35105</anchorPosition>
<anchorDirection>0.000000 0.000000 1</anchorDirection>
<applyTo>4096</applyTo>
</slot>
</customizationSlots>
<camouflage>
<tiling>0.595 0.25 0.000000 0.000000</tiling>
</camouflage>
</_100mm_vz_44S>
<_105mm_vz_39N>
shared
<maxAmmo>74</maxAmmo>
<armor>
<armor_1>65<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1>
<armor_2>50<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2>
<armor_3>40<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_3>
<armor_5>40<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_5>
<armor_6>20<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_6>
<gun>40</gun>
</armor>
<turretYawLimits>-180 180</turretYawLimits>
<pitchLimits>
<minPitch>0 -20 1 -20</minPitch>
<maxPitch>0 6 1 6</maxPitch>
</pitchLimits>
<invisibilityFactorAtShot>0.198</invisibilityFactorAtShot>
<reloadTime>11</reloadTime>
<shotDispersionFactors>
<turretRotation>0.12</turretRotation>
<afterShot>4</afterShot>
<whileGunDamaged>2.0</whileGunDamaged>
</shotDispersionFactors>
<aimingTime>2.4</aimingTime>
<models>
<undamaged>vehicles/czech/Cz07_TVP_46/normal/lod0/Gun_08.model</undamaged>
<destroyed>vehicles/czech/Cz07_TVP_46/crash/lod0/Gun_08.model</destroyed>
<exploded>vehicles/czech/Cz07_TVP_46/crash/lod0/Gun_08.model</exploded>
</models>
<hitTester>
<collisionModelServer>vehicles/czech/Cz07_TVP_46/collision/Gun_08.model</collisionModelServer>
<collisionModelClient>vehicles/czech/Cz07_TVP_46/collision_client/Gun_08.model</collisionModelClient>
</hitTester>
<animateEmblemSlots>true</animateEmblemSlots>
<customization>
<customizableVehicleAreas>
<paint>GUN GUN_2</paint>
<camouflage>GUN</camouflage>
</customizableVehicleAreas>
</customization>
<customizationSlots>
<slot>
<slotType>insigniaOnGun</slotType>
<slotId>771</slotId>
<rayStart>-0.000000 0.000000 3.07538</rayStart>
<rayEnd>-0.0274049 0.0626101 3.07522</rayEnd>
<rayUp>0.092 0.089 4</rayUp>
<size>0.5</size>
<hideIfDamaged>false</hideIfDamaged>
<isUVProportional>true</isUVProportional>
</slot>
<slot>
<slotType>paint</slotType>
<slotId>768</slotId>
<anchorPosition>0.000000 0.000000 2.8869</anchorPosition>
<anchorDirection>-0.000000 0.000000 1</anchorDirection>
<applyTo>4096</applyTo>
</slot>
<slot>
<slotType>paint</slotType>
<slotId>769</slotId>
<anchorPosition>0.000000 0.273227 0.273227</anchorPosition>
<anchorDirection>0.000000 0.707107 0.707107</anchorDirection>
<applyTo>16384</applyTo>
</slot>
<slot>
<slotType>camouflage</slotType>
<slotId>770</slotId>
<anchorPosition>0.000000 0.000000 2.8869</anchorPosition>
<anchorDirection>-0.000000 0.000000 1</anchorDirection>
<applyTo>4096</applyTo>
</slot>
</customizationSlots>
<camouflage>
<tiling>0.55 0.43 0.000000 0.000000</tiling>
</camouflage>
</_105mm_vz_39N>
</guns>
<models>
<undamaged>vehicles/czech/Cz07_TVP_46/normal/lod0/Turret_02.model</undamaged>
<destroyed>vehicles/czech/Cz07_TVP_46/crash/lod0/Turret_02.model</destroyed>
<exploded>vehicles/czech/Cz07_TVP_46/crash/lod0/Turret_02.model</exploded>
</models>
<hitTester>
<collisionModelServer>vehicles/czech/Cz07_TVP_46/collision/Turret_02.model</collisionModelServer>
<collisionModelClient>vehicles/czech/Cz07_TVP_46/collision_client/Turret_02.model</collisionModelClient>
</hitTester>
<gunPosition>0.00885 0.37076 1.2606</gunPosition>
<showEmblemsOnGun>false</showEmblemsOnGun>
<wwturretRotatorSoundManual>tur_mech_trav</wwturretRotatorSoundManual>
<physicsShape>1.000 0.000 1.022 0.000 0.541 0.133 0.500 0.500 0.401 0.500 0.251 0.500 0.000 0.000 0.000</physicsShape>
<customization>
<customizableVehicleAreas>
<paint>TURRET</paint>
<camouflage>TURRET</camouflage>
</customizableVehicleAreas>
</customization>
<customizationSlots>
<slot>
<slotType>player</slotType>
<slotId>514</slotId>
<rayStart>-0.981007 0.443723 0.729242</rayStart>
<rayEnd>-0.816778 0.362452 0.649094</rayEnd>
<rayUp>0.000000 1 0.000000</rayUp>
<size>0.26</size>
<hideIfDamaged>true</hideIfDamaged>
<isUVProportional>true</isUVProportional>
</slot>
<slot>
<slotType>inscription</slotType>
<slotId>546</slotId>
<rayStart>-1.01939 0.306174 -1.03035</rayStart>
<rayEnd>-0.850626 0.218111 -0.968988</rayEnd>
<rayUp>0.000000 1 0.000000</rayUp>
<size>0.8</size>
<hideIfDamaged>false</hideIfDamaged>
<isUVProportional>true</isUVProportional>
</slot>
<slot>
<slotType>player</slotType>
<slotId>515</slotId>
<rayStart>0.986449 0.447017 0.751687</rayStart>
<rayEnd>0.822158 0.365885 0.67152</rayEnd>
<rayUp>0.000000 1 0.000000</rayUp>
<size>0.26</size>
<hideIfDamaged>true</hideIfDamaged>
<isMirrored>true</isMirrored>
<isUVProportional>true</isUVProportional>
</slot>
<slot>
<slotType>inscription</slotType>
<slotId>547</slotId>
<rayStart>1.01939 0.306174 -1.03035</rayStart>
<rayEnd>0.850626 0.218111 -0.968988</rayEnd>
<rayUp>0.000000 1 0.000000</rayUp>
<size>0.8</size>
<hideIfDamaged>true</hideIfDamaged>
<isUVProportional>true</isUVProportional>
</slot>
<slot>
<slotType>paint</slotType>
<slotId>512</slotId>
<anchorPosition>0.000000 0.744965 0.000000</anchorPosition>
<anchorDirection>-0.000000 1 0.000000</anchorDirection>
</slot>
<slot>
<slotType>camouflage</slotType>
<slotId>513</slotId>
<anchorPosition>0.000000 0.744965 0.000000</anchorPosition>
<anchorDirection>-0.000000 1 0.000000</anchorDirection>
</slot>
</customizationSlots>
<camouflage>
<tiling>0.4 0.4 0.000000 0.000000</tiling>
</camouflage>
</Turret_2_Cz07_TVP_46>
</turrets0>
<engines>
<Skoda_V16_diesel_600>
shared
<unlocks>
<engine>Skoda_V16_diesel_660<cost>11800</cost></engine>
</unlocks>
</Skoda_V16_diesel_600>
<Skoda_V16_diesel_660>
shared
<unlocks>
<engine>Skoda_16_ADH_140_A<cost>16100</cost></engine>
</unlocks>
</Skoda_V16_diesel_660>
<Skoda_16_ADH_140_A>
shared
</Skoda_16_ADH_140_A>
</engines>
<fuelTanks>
<Heavy>
shared
</Heavy>
</fuelTanks>
<radios>
<Radiostanice_Fu_7>
shared
<unlocks>
<radio>Radiostanice_RM_31T<cost>9500</cost></radio>
</unlocks>
</Radiostanice_Fu_7>
<Radiostanice_RM_31T>
shared
</Radiostanice_RM_31T>
</radios>
<physics>
<detailed>
<engines>
<Skoda_V16_diesel_600>
<smplEnginePower>634.3687</smplEnginePower>
<smplFwMaxSpeed>50</smplFwMaxSpeed>
</Skoda_V16_diesel_600>
<Skoda_V16_diesel_660>
<smplEnginePower>697.8055</smplEnginePower>
<smplFwMaxSpeed>50</smplFwMaxSpeed>
</Skoda_V16_diesel_660>
<Skoda_16_ADH_140_A>
<smplEnginePower>740.0968</smplEnginePower>
<smplFwMaxSpeed>50</smplFwMaxSpeed>
</Skoda_16_ADH_140_A>
</engines>
<chassis>
<Chassis_Cz07_TVP_46>
<grounds>
<ground>
<medium>
<rollingFriction>0.12075</rollingFriction>
</medium>
</ground>
<sand>
<medium>
<rollingFriction>0.12075</rollingFriction>
</medium>
</sand>
<wood>
<medium>
<rollingFriction>0.12075</rollingFriction>
</medium>
</wood>
<snow>
<medium>
<rollingFriction>0.12075</rollingFriction>
</medium>
</snow>
<stone>
<medium>
<rollingFriction>0.12075</rollingFriction>
</medium>
</stone>
<metal>
<medium>
<rollingFriction>0.12075</rollingFriction>
</medium>
</metal>
</grounds>
</Chassis_Cz07_TVP_46>
<Chassis_Cz07_TVP_46_2>
<grounds>
<ground>
<medium>
<rollingFriction>0.10465</rollingFriction>
</medium>
</ground>
<sand>
<medium>
<rollingFriction>0.10465</rollingFriction>
</medium>
</sand>
<wood>
<medium>
<rollingFriction>0.10465</rollingFriction>
</medium>
</wood>
<snow>
<medium>
<rollingFriction>0.10465</rollingFriction>
</medium>
</snow>
<stone>
<medium>
<rollingFriction>0.10465</rollingFriction>
</medium>
</stone>
<metal>
<medium>
<rollingFriction>0.10465</rollingFriction>
</medium>
</metal>
</grounds>
</Chassis_Cz07_TVP_46_2>
</chassis>
</detailed>
</physics>
<clientAdjustmentFactors>
<guns>
<_88mm_Vz_37N>
<delta>0.888059</delta>
</_88mm_Vz_37N>
<_100mm_vz_44S>
<delta>0.9227799</delta>
</_100mm_vz_44S>
</guns>
<armour>0.770052973</armour>
</clientAdjustmentFactors>
<effects>
<collision></collision>
<damagedStateGroup>large</damagedStateGroup>
</effects>
<emblems>
<default>czech_round</default>
<lodDist>MEDIUM</lodDist>
<alpha>0.88</alpha>
</emblems>
</cz07_tvp_46.xml>