<g04_pzvi_tiger_i.xml>
<xmlref>http://bwt/xmlref</xmlref>
<crew>
<commander></commander>
<gunner></gunner>
<driver></driver>
<radioman></radioman>
<loader></loader>
</crew>
<speedLimits>
<forward>40</forward>
<backward>12</backward>
</speedLimits>
<invisibility>
<moving>0.055</moving>
<still>0.109</still>
<camouflageBonus>0.02</camouflageBonus>
<camouflageNetBonus>0.05</camouflageNetBonus>
<firePenalty>0.164</firePenalty>
</invisibility>
<repairCost>6.545</repairCost>
<crewXpFactor>1.0</crewXpFactor>
<camouflage>
<priceFactor>1.4</priceFactor>
<tiling>1 1 0 0</tiling>
<exclusionMask></exclusionMask>
</camouflage>
<hull>
<armor>
<armor_1>100</armor_1>
<armor_2>100</armor_2>
<armor_3>80</armor_3>
<armor_4>80</armor_4>
<armor_5>60</armor_5>
<armor_6>60</armor_6>
<armor_7>100</armor_7>
<armor_8>25</armor_8>
<armor_9>25</armor_9>
<armor_10>0</armor_10>
<armor_11>60<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_11>
<armor_12>100</armor_12>
<armor_13>100</armor_13>
<armor_15>60</armor_15>
<armor_16>60<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_16>
<transmission>0</transmission>
</armor>
<primaryArmor>armor_1 armor_3 armor_4</primaryArmor>
<weight>25350</weight>
<maxHealth>1120</maxHealth>
<ammoBayHealth>
<maxHealth>200</maxHealth>
<maxRegenHealth>135</maxRegenHealth>
<repairCost>1.0</repairCost>
</ammoBayHealth>
<variants>
<hull2>
<turret0>PzVI_Porsche_Turm</turret0>
<turretPositions>
<turret>0.001037 0.742058 -0.166892</turret>
</turretPositions>
<turretHardPoints>
<hardPoint>HP_turretJoint_2</hardPoint>
</turretHardPoints>
</hull2>
</variants>
<models>
<undamaged>vehicles/german/G04_PzVI_Tiger_I/normal/lod0/Hull.model</undamaged>
<destroyed>vehicles/german/G04_PzVI_Tiger_I/crash/lod0/Hull.model</destroyed>
<exploded>vehicles/german/G04_PzVI_Tiger_I/crash/lod0/Hull.model</exploded>
</models>
<swinging>
<lodDist>FAR</lodDist>
<pitchParams>0.22 36.00 0.36 1.00 0.04 0.26</pitchParams>
<rollParams>1.00 0.22 36.00 0.36 1.00 0.04 0.26</rollParams>
<sensitivityToImpulse>0.22</sensitivityToImpulse>
</swinging>
<exhaust>
<pixie>gas_large</pixie>
<nodes>HP_Track_Exhaus_1 HP_Track_Exhaus_2</nodes>
</exhaust>
<turretPositions>
<turret>0.001037 0.772058 -0.166712</turret>
</turretPositions>
<turretHardPoints>
<hardPoint>HP_turretJoint_1</hardPoint>
</turretHardPoints>
<hitTester>
<collisionModelServer>vehicles/german/G04_PzVI_Tiger_I/collision/Hull.model</collisionModelServer>
<collisionModelClient>vehicles/german/G04_PzVI_Tiger_I/collision_client/Hull.model</collisionModelClient>
</hitTester>
<hangarShadowTexture>vehicles/german/G04_PzVI_Tiger_I/PzVI_Tiger_I_HangarShadowMap.dds</hangarShadowTexture>
<customization>
<customizableVehicleAreas>
<paint></paint>
<camouflage>HULL</camouflage>
</customizableVehicleAreas>
</customization>
<customizationSlots>
<slot>
<slotType>clan</slotType>
<slotId>1</slotId>
<rayStart>0.945989 0.594876 2.30809</rayStart>
<rayEnd>0.945986 0.532245 1.91303</rayEnd>
<rayUp>0.000000 1 0.000000</rayUp>
<size>0.32</size>
<hideIfDamaged>true</hideIfDamaged>
<isUVProportional>true</isUVProportional>
</slot>
<slot>
<slotType>inscription</slotType>
<slotId>36</slotId>
<rayStart>0.0352511 0.490631 2.57283</rayStart>
<rayEnd>0.0352511 0.0966496 2.50371</rayEnd>
<rayUp>0.000000 0.000000 -1</rayUp>
<size>0.78</size>
<hideIfDamaged>false</hideIfDamaged>
<isUVProportional>true</isUVProportional>
</slot>
<slot>
<slotType>camouflage</slotType>
<slotId>3</slotId>
<anchorPosition>0.00201221 0.744626 -2.38325</anchorPosition>
<anchorDirection>0.000000 0.533184 -0.845999</anchorDirection>
</slot>
</customizationSlots>
</hull>
<chassis>
<PzVI_Standardketten>
<userString>#germany_vehicles:PzVI_Standardketten</userString>
<tags></tags>
<level>6</level>
<price>15000</price>
<unlocks>
<chassis>PzVI_Vetstaerktketten<cost>9705</cost></chassis>
</unlocks>
<armor>
<leftTrack>40</leftTrack>
<rightTrack>40</rightTrack>
</armor>
<weight>19000</weight>
<maxLoad>57000</maxLoad>
<terrainResistance>1.3 1.5 3.1</terrainResistance>
<brakeForce>51000</brakeForce>
<rotationIsAroundCenter>true</rotationIsAroundCenter>
<rotationSpeed>24</rotationSpeed>
<shotDispersionFactors>
<vehicleMovement>0.22</vehicleMovement>
<vehicleRotation>0.22</vehicleRotation>
</shotDispersionFactors>
<bulkHealthFactor>3.0</bulkHealthFactor>
<maxHealth>190</maxHealth>
<maxRegenHealth>145</maxRegenHealth>
<repairCost>5.0</repairCost>
<models>
<undamaged>vehicles/german/G04_PzVI_Tiger_I/normal/lod0/Chassis.model</undamaged>
<destroyed>vehicles/german/G04_PzVI_Tiger_I/crash/lod0/Chassis.model</destroyed>
<exploded>vehicles/german/G04_PzVI_Tiger_I/crash/lod0/Chassis.model</exploded>
</models>
<splineDesc>
<segmentModelLeft>vehicles/german/G04_PzVI_Tiger_I/track/segmentL.model</segmentModelLeft>
<segmentModelRight>vehicles/german/G04_PzVI_Tiger_I/track/segmentR.model</segmentModelRight>
<segment2ModelLeft>vehicles/german/G04_PzVI_Tiger_I/track/segmentL.model</segment2ModelLeft>
<segment2ModelRight>vehicles/german/G04_PzVI_Tiger_I/track/segmentR.model</segment2ModelRight>
<left>vehicles/german/G04_PzVI_Tiger_I/track/left.track</left>
<right>vehicles/german/G04_PzVI_Tiger_I/track/right.track</right>
<segmentLength>0.123</segmentLength>
<segmentOffset>0.108</segmentOffset>
<segment2Offset>0.000000</segment2Offset>
<lodDist>SPLINE_TRACK</lodDist>
<atlas>
<UTiles>1</UTiles>
<VTiles>1</VTiles>
</atlas>
</splineDesc>
<traces>
<lodDist>FAR</lodDist>
<bufferPrefs>mediumTank</bufferPrefs>
<textureSet>germany_02</textureSet>
<size>0.6 0.7</size>
</traces>
<tracks>
<lodDist>MEDIUM_TRACK</lodDist>
<leftMaterial>track_mat_L_skinned</leftMaterial>
<rightMaterial>track_mat_R_skinned</rightMaterial>
<textureScale>-1.2</textureScale>
</tracks>
<wheels>
<lodDist>MEDIUM</lodDist>
<wheel>
<isLeft>true</isLeft>
<isLeading>true</isLeading>
<name>WD_L0</name>
<radius>0.441868</radius>
<syncAngle>18</syncAngle>
</wheel>
<wheel>
<isLeft>true</isLeft>
<isLeading>true</isLeading>
<name>WD_L1</name>
<radius>0.323199</radius>
<syncAngle>18</syncAngle>
</wheel>
<group>
<isLeft>true</isLeft>
<template>W_L</template>
<radius>0.401348</radius>
<startIndex>0</startIndex>
<count>8</count>
</group>
<wheel>
<isLeft>false</isLeft>
<isLeading>true</isLeading>
<name>WD_R0</name>
<radius>0.441843</radius>
<syncAngle>18</syncAngle>
</wheel>
<wheel>
<isLeft>false</isLeft>
<isLeading>true</isLeading>
<name>WD_R1</name>
<radius>0.323199</radius>
<syncAngle>18</syncAngle>
</wheel>
<group>
<isLeft>false</isLeft>
<template>W_R</template>
<radius>0.400994</radius>
<startIndex>0</startIndex>
<count>8</count>
</group>
</wheels>
<drivingWheels>WD_L0 WD_L1</drivingWheels>
<groundNodes>
<group>
<template>Track_L</template>
<startIndex>0</startIndex>
<count>8</count>
<isLeft>true</isLeft>
<minOffset>-0.06</minOffset>
<maxOffset>0.08</maxOffset>
</group>
<group>
<template>Track_R</template>
<startIndex>0</startIndex>
<count>8</count>
<isLeft>false</isLeft>
<minOffset>-0.06</minOffset>
<maxOffset>0.08</maxOffset>
</group>
</groundNodes>
<trackThickness>-0.0175</trackThickness>
<trackNodes>
<enable>true</enable>
<linkBones>true</linkBones>
<maxAmplitude>0.05</maxAmplitude>
<maxOffset>0.05</maxOffset>
<gravity>-9.8</gravity>
<elasticity>1100</elasticity>
<damping>2</damping>
<node>
<isLeft>true</isLeft>
<name>Track_VD_L0</name>
<forwardElastK>1</forwardElastK>
<backwardElastK>2</backwardElastK>
</node>
<node>
<isLeft>false</isLeft>
<name>Track_VD_R0</name>
<forwardElastK>1</forwardElastK>
<backwardElastK>2</backwardElastK>
</node>
<node>
<isLeft>true</isLeft>
<name>Track_VD_L1</name>
<forwardElastK>1.5</forwardElastK>
<backwardElastK>1.5</backwardElastK>
</node>
<node>
<isLeft>false</isLeft>
<name>Track_VD_R1</name>
<forwardElastK>1.5</forwardElastK>
<backwardElastK>1.5</backwardElastK>
</node>
<node>
<isLeft>true</isLeft>
<name>Track_VT_L0</name>
<forwardElastK>2.5</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.068</offset>
<rightSibling>Track_VT_L1</rightSibling>
</node>
<node>
<isLeft>true</isLeft>
<name>Track_VT_L1</name>
<forwardElastK>2.4</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.14</offset>
<leftSibling>Track_VT_L0</leftSibling>
<rightSibling>Track_VT_L2</rightSibling>
</node>
<node>
<isLeft>true</isLeft>
<name>Track_VT_L2</name>
<forwardElastK>2.3</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.194</offset>
<leftSibling>Track_VT_L1</leftSibling>
<rightSibling>Track_VT_L3</rightSibling>
</node>
<node>
<isLeft>true</isLeft>
<name>Track_VT_L3</name>
<forwardElastK>2.2</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.216</offset>
<leftSibling>Track_VT_L2</leftSibling>
<rightSibling>Track_VT_L4</rightSibling>
</node>
<node>
<isLeft>true</isLeft>
<name>Track_VT_L4</name>
<forwardElastK>2.1</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.233</offset>
<leftSibling>Track_VT_L3</leftSibling>
<rightSibling>Track_VT_L5</rightSibling>
</node>
<node>
<isLeft>true</isLeft>
<name>Track_VT_L5</name>
<forwardElastK>2</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.233</offset>
<leftSibling>Track_VT_L4</leftSibling>
<rightSibling>Track_VT_L6</rightSibling>
</node>
<node>
<isLeft>true</isLeft>
<name>Track_VT_L6</name>
<forwardElastK>1.9</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.232</offset>
<leftSibling>Track_VT_L5</leftSibling>
<rightSibling>Track_VT_L7</rightSibling>
</node>
<node>
<isLeft>true</isLeft>
<name>Track_VT_L7</name>
<forwardElastK>1.8</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.19</offset>
<leftSibling>Track_VT_L6</leftSibling>
<rightSibling>Track_VT_L8</rightSibling>
</node>
<node>
<isLeft>true</isLeft>
<name>Track_VT_L8</name>
<forwardElastK>1.7</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.205</offset>
<leftSibling>Track_VT_L7</leftSibling>
<rightSibling>Track_VT_L9</rightSibling>
</node>
<node>
<isLeft>true</isLeft>
<name>Track_VT_L9</name>
<forwardElastK>1.7</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.173</offset>
<leftSibling>Track_VT_L8</leftSibling>
<rightSibling>Track_VT_L10</rightSibling>
</node>
<node>
<isLeft>true</isLeft>
<name>Track_VT_L10</name>
<forwardElastK>1.6</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.183</offset>
<leftSibling>Track_VT_L9</leftSibling>
<rightSibling>Track_VT_L11</rightSibling>
</node>
<node>
<isLeft>true</isLeft>
<name>Track_VT_L11</name>
<forwardElastK>1.6</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.126</offset>
<leftSibling>Track_VT_L10</leftSibling>
<rightSibling>Track_VT_L12</rightSibling>
</node>
<node>
<isLeft>true</isLeft>
<name>Track_VT_L12</name>
<forwardElastK>1.5</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.136</offset>
<leftSibling>Track_VT_L11</leftSibling>
<rightSibling>Track_VT_L13</rightSibling>
</node>
<node>
<isLeft>true</isLeft>
<name>Track_VT_L13</name>
<forwardElastK>1.5</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.101</offset>
<leftSibling>Track_VT_L12</leftSibling>
<rightSibling>Track_VT_L14</rightSibling>
</node>
<node>
<isLeft>true</isLeft>
<name>Track_VT_L14</name>
<forwardElastK>1.4</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.115</offset>
<leftSibling>Track_VT_L13</leftSibling>
<rightSibling>Track_VT_L15</rightSibling>
</node>
<node>
<isLeft>true</isLeft>
<name>Track_VT_L15</name>
<forwardElastK>1.4</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.072</offset>
<leftSibling>Track_VT_L14</leftSibling>
<rightSibling>Track_VT_L16</rightSibling>
</node>
<node>
<isLeft>true</isLeft>
<name>Track_VT_L16</name>
<forwardElastK>1.4</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.08</offset>
<leftSibling>Track_VT_L15</leftSibling>
</node>
<node>
<isLeft>false</isLeft>
<name>Track_VT_R0</name>
<forwardElastK>2.5</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.068</offset>
<rightSibling>Track_VT_R1</rightSibling>
</node>
<node>
<isLeft>false</isLeft>
<name>Track_VT_R1</name>
<forwardElastK>2.4</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.14</offset>
<leftSibling>Track_VT_R0</leftSibling>
<rightSibling>Track_VT_R2</rightSibling>
</node>
<node>
<isLeft>false</isLeft>
<name>Track_VT_R2</name>
<forwardElastK>2.3</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.194</offset>
<leftSibling>Track_VT_R1</leftSibling>
<rightSibling>Track_VT_R3</rightSibling>
</node>
<node>
<isLeft>false</isLeft>
<name>Track_VT_R3</name>
<forwardElastK>2.2</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.216</offset>
<leftSibling>Track_VT_R2</leftSibling>
<rightSibling>Track_VT_R4</rightSibling>
</node>
<node>
<isLeft>false</isLeft>
<name>Track_VT_R4</name>
<forwardElastK>2.1</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.233</offset>
<leftSibling>Track_VT_R3</leftSibling>
<rightSibling>Track_VT_R5</rightSibling>
</node>
<node>
<isLeft>false</isLeft>
<name>Track_VT_R5</name>
<forwardElastK>2</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.233</offset>
<leftSibling>Track_VT_R4</leftSibling>
<rightSibling>Track_VT_R6</rightSibling>
</node>
<node>
<isLeft>false</isLeft>
<name>Track_VT_R6</name>
<forwardElastK>1.9</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.232</offset>
<leftSibling>Track_VT_R5</leftSibling>
<rightSibling>Track_VT_R7</rightSibling>
</node>
<node>
<isLeft>false</isLeft>
<name>Track_VT_R7</name>
<forwardElastK>1.8</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.19</offset>
<leftSibling>Track_VT_R6</leftSibling>
<rightSibling>Track_VT_R8</rightSibling>
</node>
<node>
<isLeft>false</isLeft>
<name>Track_VT_R8</name>
<forwardElastK>1.7</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.205</offset>
<leftSibling>Track_VT_R7</leftSibling>
<rightSibling>Track_VT_R9</rightSibling>
</node>
<node>
<isLeft>false</isLeft>
<name>Track_VT_R9</name>
<forwardElastK>1.7</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.173</offset>
<leftSibling>Track_VT_R8</leftSibling>
<rightSibling>Track_VT_R10</rightSibling>
</node>
<node>
<isLeft>false</isLeft>
<name>Track_VT_R10</name>
<forwardElastK>1.6</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.183</offset>
<leftSibling>Track_VT_R9</leftSibling>
<rightSibling>Track_VT_R11</rightSibling>
</node>
<node>
<isLeft>false</isLeft>
<name>Track_VT_R11</name>
<forwardElastK>1.6</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.126</offset>
<leftSibling>Track_VT_R10</leftSibling>
<rightSibling>Track_VT_R12</rightSibling>
</node>
<node>
<isLeft>false</isLeft>
<name>Track_VT_R12</name>
<forwardElastK>1.5</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.136</offset>
<leftSibling>Track_VT_R11</leftSibling>
<rightSibling>Track_VT_R13</rightSibling>
</node>
<node>
<isLeft>false</isLeft>
<name>Track_VT_R13</name>
<forwardElastK>1.5</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.101</offset>
<leftSibling>Track_VT_R12</leftSibling>
<rightSibling>Track_VT_R14</rightSibling>
</node>
<node>
<isLeft>false</isLeft>
<name>Track_VT_R14</name>
<forwardElastK>1.4</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.115</offset>
<leftSibling>Track_VT_R13</leftSibling>
<rightSibling>Track_VT_R15</rightSibling>
</node>
<node>
<isLeft>false</isLeft>
<name>Track_VT_R15</name>
<forwardElastK>1.4</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.072</offset>
<leftSibling>Track_VT_R14</leftSibling>
<rightSibling>Track_VT_R16</rightSibling>
</node>
<node>
<isLeft>false</isLeft>
<name>Track_VT_R16</name>
<forwardElastK>1.4</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.08</offset>
<leftSibling>Track_VT_R15</leftSibling>
</node>
</trackNodes>
<effects>
<lodDist>MEDIUM</lodDist>
<mud>largeTankMud</mud>
</effects>
<wwsoundPC>treads_type_pc</wwsoundPC>
<wwsoundNPC>trds_chf_npc</wwsoundNPC>
<hullPosition>0.000000 1.08405 0.000000</hullPosition>
<hitTester>
<collisionModelServer>vehicles/german/G04_PzVI_Tiger_I/collision/Chassis.model</collisionModelServer>
<collisionModelClient>vehicles/german/G04_PzVI_Tiger_I/collision_client/Chassis.model</collisionModelClient>
</hitTester>
<topRightCarryingPoint>1.41832 1.82474</topRightCarryingPoint>
<maxClimbAngle>25</maxClimbAngle>
<navmeshGirth>6.0</navmeshGirth>
<AODecals>
<decal>
<transform>
<row0>4.939560 0.000000 0.000000</row0>
<row1>0.000000 1.906570 0.000000</row1>
<row2>0.000000 0.000000 7.068610</row2>
<row3>0.000000 0.000000 -0.000001</row3>
</transform>
</decal>
</AODecals>
<physicalTracks>
<left>
<segmentsCount>102</segmentsCount>
<segmentsOuterThickness>0.0559142</segmentsOuterThickness>
<segmentsInnerThickness>-0.00115603</segmentsInnerThickness>
<segmentsPlaneOffset>-1.418</segmentsPlaneOffset>
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<gravity>-9.8</gravity>
<elasticity>1100</elasticity>
<damping>2</damping>
<node>
<isLeft>true</isLeft>
<name>Track_VD_L0</name>
<forwardElastK>1</forwardElastK>
<backwardElastK>2</backwardElastK>
</node>
<node>
<isLeft>false</isLeft>
<name>Track_VD_R0</name>
<forwardElastK>1</forwardElastK>
<backwardElastK>2</backwardElastK>
</node>
<node>
<isLeft>true</isLeft>
<name>Track_VD_L1</name>
<forwardElastK>1.5</forwardElastK>
<backwardElastK>1.5</backwardElastK>
</node>
<node>
<isLeft>false</isLeft>
<name>Track_VD_R1</name>
<forwardElastK>1.5</forwardElastK>
<backwardElastK>1.5</backwardElastK>
</node>
<node>
<isLeft>true</isLeft>
<name>Track_VT_L0</name>
<forwardElastK>2.5</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.068</offset>
<rightSibling>Track_VT_L1</rightSibling>
</node>
<node>
<isLeft>true</isLeft>
<name>Track_VT_L1</name>
<forwardElastK>2.4</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.14</offset>
<leftSibling>Track_VT_L0</leftSibling>
<rightSibling>Track_VT_L2</rightSibling>
</node>
<node>
<isLeft>true</isLeft>
<name>Track_VT_L2</name>
<forwardElastK>2.3</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.194</offset>
<leftSibling>Track_VT_L1</leftSibling>
<rightSibling>Track_VT_L3</rightSibling>
</node>
<node>
<isLeft>true</isLeft>
<name>Track_VT_L3</name>
<forwardElastK>2.2</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.216</offset>
<leftSibling>Track_VT_L2</leftSibling>
<rightSibling>Track_VT_L4</rightSibling>
</node>
<node>
<isLeft>true</isLeft>
<name>Track_VT_L4</name>
<forwardElastK>2.1</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.233</offset>
<leftSibling>Track_VT_L3</leftSibling>
<rightSibling>Track_VT_L5</rightSibling>
</node>
<node>
<isLeft>true</isLeft>
<name>Track_VT_L5</name>
<forwardElastK>2</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.233</offset>
<leftSibling>Track_VT_L4</leftSibling>
<rightSibling>Track_VT_L6</rightSibling>
</node>
<node>
<isLeft>true</isLeft>
<name>Track_VT_L6</name>
<forwardElastK>1.9</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.232</offset>
<leftSibling>Track_VT_L5</leftSibling>
<rightSibling>Track_VT_L7</rightSibling>
</node>
<node>
<isLeft>true</isLeft>
<name>Track_VT_L7</name>
<forwardElastK>1.8</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.19</offset>
<leftSibling>Track_VT_L6</leftSibling>
<rightSibling>Track_VT_L8</rightSibling>
</node>
<node>
<isLeft>true</isLeft>
<name>Track_VT_L8</name>
<forwardElastK>1.7</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.205</offset>
<leftSibling>Track_VT_L7</leftSibling>
<rightSibling>Track_VT_L9</rightSibling>
</node>
<node>
<isLeft>true</isLeft>
<name>Track_VT_L9</name>
<forwardElastK>1.7</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.173</offset>
<leftSibling>Track_VT_L8</leftSibling>
<rightSibling>Track_VT_L10</rightSibling>
</node>
<node>
<isLeft>true</isLeft>
<name>Track_VT_L10</name>
<forwardElastK>1.6</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.183</offset>
<leftSibling>Track_VT_L9</leftSibling>
<rightSibling>Track_VT_L11</rightSibling>
</node>
<node>
<isLeft>true</isLeft>
<name>Track_VT_L11</name>
<forwardElastK>1.6</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.126</offset>
<leftSibling>Track_VT_L10</leftSibling>
<rightSibling>Track_VT_L12</rightSibling>
</node>
<node>
<isLeft>true</isLeft>
<name>Track_VT_L12</name>
<forwardElastK>1.5</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.136</offset>
<leftSibling>Track_VT_L11</leftSibling>
<rightSibling>Track_VT_L13</rightSibling>
</node>
<node>
<isLeft>true</isLeft>
<name>Track_VT_L13</name>
<forwardElastK>1.5</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.101</offset>
<leftSibling>Track_VT_L12</leftSibling>
<rightSibling>Track_VT_L14</rightSibling>
</node>
<node>
<isLeft>true</isLeft>
<name>Track_VT_L14</name>
<forwardElastK>1.4</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.115</offset>
<leftSibling>Track_VT_L13</leftSibling>
<rightSibling>Track_VT_L15</rightSibling>
</node>
<node>
<isLeft>true</isLeft>
<name>Track_VT_L15</name>
<forwardElastK>1.4</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.072</offset>
<leftSibling>Track_VT_L14</leftSibling>
<rightSibling>Track_VT_L16</rightSibling>
</node>
<node>
<isLeft>true</isLeft>
<name>Track_VT_L16</name>
<forwardElastK>1.4</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.08</offset>
<leftSibling>Track_VT_L15</leftSibling>
</node>
<node>
<isLeft>false</isLeft>
<name>Track_VT_R0</name>
<forwardElastK>2.5</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.068</offset>
<rightSibling>Track_VT_R1</rightSibling>
</node>
<node>
<isLeft>false</isLeft>
<name>Track_VT_R1</name>
<forwardElastK>2.4</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.14</offset>
<leftSibling>Track_VT_R0</leftSibling>
<rightSibling>Track_VT_R2</rightSibling>
</node>
<node>
<isLeft>false</isLeft>
<name>Track_VT_R2</name>
<forwardElastK>2.3</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.194</offset>
<leftSibling>Track_VT_R1</leftSibling>
<rightSibling>Track_VT_R3</rightSibling>
</node>
<node>
<isLeft>false</isLeft>
<name>Track_VT_R3</name>
<forwardElastK>2.2</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.216</offset>
<leftSibling>Track_VT_R2</leftSibling>
<rightSibling>Track_VT_R4</rightSibling>
</node>
<node>
<isLeft>false</isLeft>
<name>Track_VT_R4</name>
<forwardElastK>2.1</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.233</offset>
<leftSibling>Track_VT_R3</leftSibling>
<rightSibling>Track_VT_R5</rightSibling>
</node>
<node>
<isLeft>false</isLeft>
<name>Track_VT_R5</name>
<forwardElastK>2</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.233</offset>
<leftSibling>Track_VT_R4</leftSibling>
<rightSibling>Track_VT_R6</rightSibling>
</node>
<node>
<isLeft>false</isLeft>
<name>Track_VT_R6</name>
<forwardElastK>1.9</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.232</offset>
<leftSibling>Track_VT_R5</leftSibling>
<rightSibling>Track_VT_R7</rightSibling>
</node>
<node>
<isLeft>false</isLeft>
<name>Track_VT_R7</name>
<forwardElastK>1.8</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.19</offset>
<leftSibling>Track_VT_R6</leftSibling>
<rightSibling>Track_VT_R8</rightSibling>
</node>
<node>
<isLeft>false</isLeft>
<name>Track_VT_R8</name>
<forwardElastK>1.7</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.205</offset>
<leftSibling>Track_VT_R7</leftSibling>
<rightSibling>Track_VT_R9</rightSibling>
</node>
<node>
<isLeft>false</isLeft>
<name>Track_VT_R9</name>
<forwardElastK>1.7</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.173</offset>
<leftSibling>Track_VT_R8</leftSibling>
<rightSibling>Track_VT_R10</rightSibling>
</node>
<node>
<isLeft>false</isLeft>
<name>Track_VT_R10</name>
<forwardElastK>1.6</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.183</offset>
<leftSibling>Track_VT_R9</leftSibling>
<rightSibling>Track_VT_R11</rightSibling>
</node>
<node>
<isLeft>false</isLeft>
<name>Track_VT_R11</name>
<forwardElastK>1.6</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.126</offset>
<leftSibling>Track_VT_R10</leftSibling>
<rightSibling>Track_VT_R12</rightSibling>
</node>
<node>
<isLeft>false</isLeft>
<name>Track_VT_R12</name>
<forwardElastK>1.5</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.136</offset>
<leftSibling>Track_VT_R11</leftSibling>
<rightSibling>Track_VT_R13</rightSibling>
</node>
<node>
<isLeft>false</isLeft>
<name>Track_VT_R13</name>
<forwardElastK>1.5</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.101</offset>
<leftSibling>Track_VT_R12</leftSibling>
<rightSibling>Track_VT_R14</rightSibling>
</node>
<node>
<isLeft>false</isLeft>
<name>Track_VT_R14</name>
<forwardElastK>1.4</forwardElastK>
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<offset>-0.115</offset>
<leftSibling>Track_VT_R13</leftSibling>
<rightSibling>Track_VT_R15</rightSibling>
</node>
<node>
<isLeft>false</isLeft>
<name>Track_VT_R15</name>
<forwardElastK>1.4</forwardElastK>
<backwardElastK>0.8</backwardElastK>
<offset>-0.072</offset>
<leftSibling>Track_VT_R14</leftSibling>
<rightSibling>Track_VT_R16</rightSibling>
</node>
<node>
<isLeft>false</isLeft>
<name>Track_VT_R16</name>
<forwardElastK>1.4</forwardElastK>
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<offset>-0.08</offset>
<leftSibling>Track_VT_R15</leftSibling>
</node>
</trackNodes>
<effects>
<lodDist>MEDIUM</lodDist>
<mud>largeTankMud</mud>
</effects>
<wwsoundPC>treads_type_pc</wwsoundPC>
<wwsoundNPC>trds_chf_npc</wwsoundNPC>
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<hitTester>
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<collisionModelClient>vehicles/german/G04_PzVI_Tiger_I/collision_client/Chassis.model</collisionModelClient>
</hitTester>
<topRightCarryingPoint>1.41832 1.82474</topRightCarryingPoint>
<maxClimbAngle>25</maxClimbAngle>
<navmeshGirth>6.0</navmeshGirth>
<AODecals>
<decal>
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</decal>
</AODecals>
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<segmentsInnerThickness>-0.00115603</segmentsInnerThickness>
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<top>0.102691</top>
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<top>
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<bottomWheels>
<wheel>WD_L1</wheel>
<wheel>W_L7</wheel>
<wheel>W_L6</wheel>
<wheel>W_L5</wheel>
<wheel>W_L4</wheel>
<wheel>W_L3</wheel>
<wheel>W_L2</wheel>
<wheel>W_L1</wheel>
<wheel>W_L0</wheel>
<wheel>WD_L0</wheel>
</bottomWheels>
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<wheelName>WD_L0</wheelName>
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<jointIdx>11</jointIdx>
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<topBack>
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<jointIdx>60</jointIdx>
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<bottomBack>
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<wheel>
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<sync>
<name>WD_L0</name>
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</sync>
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</backwardMovement>
<forwardMovement>
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<top>0.102691</top>
<front>0.128194</front>
<bottom>0.102186</bottom>
</forwardMovement>
</springsLength>
<mainSegment>
<model>vehicles/german/G04_PzVI_Tiger_I/track/segmentR.model</model>
<length>0.134135</length>
</mainSegment>
<collisionHull>
<bottom></bottom>
<top>
<part>
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<xStep>0.0670675</xStep>
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</part>
</top>
</collisionHull>
<bottomWheels>
<wheel>WD_R1</wheel>
<wheel>W_R7</wheel>
<wheel>W_R6</wheel>
<wheel>W_R5</wheel>
<wheel>W_R4</wheel>
<wheel>W_R3</wheel>
<wheel>W_R2</wheel>
<wheel>W_R1</wheel>
<wheel>W_R0</wheel>
<wheel>WD_R0</wheel>
</bottomWheels>
<snapWheels>
<topFront>
<wheelName>WD_R0</wheelName>
<basePos>2.43218 0.804921</basePos>
<shiftVec>0.377648 0.0833145</shiftVec>
<jointIdx>11</jointIdx>
</topFront>
<topBack>
<wheelName>WD_R1</wheelName>
<basePos>-2.5667 0.576339</basePos>
<shiftVec>-0.305478 0.089892</shiftVec>
<jointIdx>60</jointIdx>
</topBack>
<bottomBack>
<wheelName>W_R7</wheelName>
<basePos>-1.82374 0.433986</basePos>
<shiftVec>-0.0265338 -0.399311</shiftVec>
<jointIdx>71</jointIdx>
</bottomBack>
<bottomFront>
<wheelName>W_R0</wheelName>
<basePos>1.76406 0.433987</basePos>
<shiftVec>0.111619 -0.384311</shiftVec>
<jointIdx>0</jointIdx>
</bottomFront>
</snapWheels>
<radiusOverrides>
<wheel>
<name>WD_R1</name>
<radius>0.317297</radius>
</wheel>
<wheel>
<name>WD_R0</name>
<radius>0.385798</radius>
</wheel>
</radiusOverrides>
<teethSyncs>
<syncWithMainModel>true</syncWithMainModel>
<segmentSyncPivotOffset>0.000000</segmentSyncPivotOffset>
<sync>
<name>WD_R1</name>
<startAngle>-31.5076</startAngle>
<teethCount>20</teethCount>
</sync>
<sync>
<name>WD_R0</name>
<startAngle>-34.8026</startAngle>
<teethCount>20</teethCount>
</sync>
</teethSyncs>
<sourceCollisionHullPoints>
<top>
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</top>
<bottom></bottom>
</sourceCollisionHullPoints>
</right>
</physicalTracks>
<customization>
<customizableVehicleAreas>
<paint></paint>
<camouflage></camouflage>
</customizableVehicleAreas>
</customization>
<customizationSlots>
<slot>
<slotType>style</slotType>
<slotId>257</slotId>
<anchorPosition>0.000070 2.73101 -0.000000</anchorPosition>
<anchorDirection>0.000000 1 0.000000</anchorDirection>
</slot>
</customizationSlots>
</PzVI_Vetstaerktketten>
</chassis>
<turrets0>
<PzVI_Anfangsturm>
<userString>#germany_vehicles:PzVI_Anfangsturm</userString>
<shortUserString>#germany_vehicles:PzVI_Anfangsturm_short</shortUserString>
<tags></tags>
<level>7</level>
<price>15820</price>
<armor>
<armor_1>100</armor_1>
<armor_2>100</armor_2>
<armor_3>80</armor_3>
<armor_4>80</armor_4>
<armor_5>25</armor_5>
<armor_6>25</armor_6>
<armor_7>50</armor_7>
<armor_8>0</armor_8>
<armor_9>60</armor_9>
<armor_10>80</armor_10>
<armor_11>80</armor_11>
<armor_12>80</armor_12>
<armor_14>25</armor_14>
<armor_16>100</armor_16>
</armor>
<primaryArmor>armor_1 armor_3 armor_4</primaryArmor>
<weight>8250</weight>
<maxHealth>280</maxHealth>
<rotationSpeed>24</rotationSpeed>
<turretRotatorHealth>
<maxHealth>140</maxHealth>
<maxRegenHealth>70</maxRegenHealth>
<repairCost>1.0</repairCost>
</turretRotatorHealth>
<circularVisionRadius>370</circularVisionRadius>
<surveyingDeviceHealth>
<maxHealth>90</maxHealth>
<maxRegenHealth>45</maxRegenHealth>
<repairCost>2.0</repairCost>
</surveyingDeviceHealth>
<guns>
<_75mm_KwK_L70>
shared
<maxAmmo>110</maxAmmo>
<unlocks>
<gun>_88mm_KwK_36_L56<cost>9500</cost></gun>
<gun>_105mm_StuH42_L28Pz<cost>3800</cost></gun>
</unlocks>
<shotDispersionFactors>
<turretRotation>0.12</turretRotation>
<afterShot>4.0</afterShot>
<whileGunDamaged>2.0</whileGunDamaged>
</shotDispersionFactors>
<armor>
<armor_1>100<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1>
<armor_2>50<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2>
<armor_4>0<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_4>
<gun>20</gun>
</armor>
<shotDispersionRadius>0.35</shotDispersionRadius>
<reloadTime>4</reloadTime>
<aimingTime>2.3</aimingTime>
<invisibilityFactorAtShot>0.234</invisibilityFactorAtShot>
<pitchLimits>
<minPitch>0 -15 1 -15</minPitch>
<maxPitch>0 8 0.40856 8 0.472222 6 0.527778 6 0.59144 8 1 8</maxPitch>
</pitchLimits>
<models>
<undamaged>vehicles/german/G04_PzVI_Tiger_I/normal/lod0/Gun_01.model</undamaged>
<destroyed>vehicles/german/G04_PzVI_Tiger_I/crash/lod0/Gun_01.model</destroyed>
<exploded>vehicles/german/G04_PzVI_Tiger_I/crash/lod0/Gun_01.model</exploded>
</models>
<hitTester>
<collisionModelServer>vehicles/german/G04_PzVI_Tiger_I/collision/Gun_01.model</collisionModelServer>
<collisionModelClient>vehicles/german/G04_PzVI_Tiger_I/collision_client/Gun_01.model</collisionModelClient>
</hitTester>
<animateEmblemSlots>true</animateEmblemSlots>
<customization>
<customizableVehicleAreas>
<paint></paint>
<camouflage>GUN</camouflage>
</customizableVehicleAreas>
</customization>
<customizationSlots>
<slot>
<slotType>insigniaOnGun</slotType>
<slotId>771</slotId>
<rayStart>0.00100154 0.0235514 3.63604</rayStart>
<rayEnd>0.148404 -0.00268057 3.63175</rayEnd>
<rayUp>0.075 0.067 5</rayUp>
<size>0.503</size>
<hideIfDamaged>false</hideIfDamaged>
<isUVProportional>true</isUVProportional>
</slot>
<slot>
<slotType>camouflage</slotType>
<slotId>770</slotId>
<anchorPosition>-0.000931991 0.0409534 2.18369</anchorPosition>
<anchorDirection>0.000000 0.000000 1</anchorDirection>
<applyTo>4096</applyTo>
</slot>
</customizationSlots>
<camouflage>
<tiling>0.6 0.6 0.000000 0.000000</tiling>
</camouflage>
</_75mm_KwK_L70>
<_88mm_KwK_36_L56>
shared
<maxAmmo>92</maxAmmo>
<unlocks>
<turret>PzVI_Porsche_Turm<cost>11130</cost></turret>
</unlocks>
<reloadTime>6.3</reloadTime>
<shotDispersionFactors>
<turretRotation>0.12</turretRotation>
<afterShot>4.0</afterShot>
<whileGunDamaged>2.0</whileGunDamaged>
</shotDispersionFactors>
<armor>
<armor_1>100<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1>
<armor_2>50<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2>
<armor_4>0<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_4>
<gun>35</gun>
</armor>
<shotDispersionRadius>0.38</shotDispersionRadius>
<aimingTime>2.3</aimingTime>
<invisibilityFactorAtShot>0.238</invisibilityFactorAtShot>
<pitchLimits>
<minPitch>0 -15 1 -15</minPitch>
<maxPitch>0 8 0.40856 8 0.472222 5 0.527778 5 0.59144 8 1 8</maxPitch>
</pitchLimits>
<models>
<undamaged>vehicles/german/G04_PzVI_Tiger_I/normal/lod0/Gun_07.model</undamaged>
<destroyed>vehicles/german/G04_PzVI_Tiger_I/crash/lod0/Gun_07.model</destroyed>
<exploded>vehicles/german/G04_PzVI_Tiger_I/crash/lod0/Gun_07.model</exploded>
</models>
<hitTester>
<collisionModelServer>vehicles/german/G04_PzVI_Tiger_I/collision/Gun_07.model</collisionModelServer>
<collisionModelClient>vehicles/german/G04_PzVI_Tiger_I/collision_client/Gun_07.model</collisionModelClient>
</hitTester>
<animateEmblemSlots>true</animateEmblemSlots>
<customization>
<customizableVehicleAreas>
<paint></paint>
<camouflage>GUN</camouflage>
</customizableVehicleAreas>
</customization>
<customizationSlots>
<slot>
<slotType>insigniaOnGun</slotType>
<slotId>771</slotId>
<rayStart>0.000037 0.0221515 3.17958</rayStart>
<rayEnd>0.236401 -0.356711 3.17278</rayEnd>
<rayUp>0.069 0.066 5</rayUp>
<size>0.503</size>
<hideIfDamaged>false</hideIfDamaged>
<isUVProportional>true</isUVProportional>
</slot>
<slot>
<slotType>camouflage</slotType>
<slotId>770</slotId>
<anchorPosition>-0.00442644 0.0305007 1.93415</anchorPosition>
<anchorDirection>-0.000000 0.000000 1</anchorDirection>
<applyTo>4096</applyTo>
</slot>
</customizationSlots>
<camouflage>
<tiling>0.505 0.505 0.000000 0.000000</tiling>
</camouflage>
</_88mm_KwK_36_L56>
<_105mm_StuH42_L28Pz>
shared
<maxAmmo>60</maxAmmo>
<shotDispersionFactors>
<turretRotation>0.12</turretRotation>
<afterShot>4.0</afterShot>
<whileGunDamaged>2.0</whileGunDamaged>
</shotDispersionFactors>
<armor>
<armor_1>100<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1>
<armor_2>50<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2>
<armor_4>0<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_4>
<gun>40</gun>
</armor>
<shotDispersionRadius>0.55</shotDispersionRadius>
<aimingTime>2.3</aimingTime>
<invisibilityFactorAtShot>0.209</invisibilityFactorAtShot>
<pitchLimits>
<minPitch>0 -15 1 -15</minPitch>
<maxPitch>0 8 0.40856 8 0.472222 4 0.527778 4 0.59144 8 1 8</maxPitch>
</pitchLimits>
<models>
<undamaged>vehicles/german/G04_PzVI_Tiger_I/normal/lod0/Gun_03.model</undamaged>
<destroyed>vehicles/german/G04_PzVI_Tiger_I/crash/lod0/Gun_03.model</destroyed>
<exploded>vehicles/german/G04_PzVI_Tiger_I/crash/lod0/Gun_03.model</exploded>
</models>
<hitTester>
<collisionModelServer>vehicles/german/G04_PzVI_Tiger_I/collision/Gun_03.model</collisionModelServer>
<collisionModelClient>vehicles/german/G04_PzVI_Tiger_I/collision_client/Gun_03.model</collisionModelClient>
</hitTester>
<animateEmblemSlots>true</animateEmblemSlots>
<customization>
<customizableVehicleAreas>
<paint></paint>
<camouflage>GUN</camouflage>
</customizableVehicleAreas>
</customization>
<customizationSlots>
<slot>
<slotType>insigniaOnGun</slotType>
<slotId>771</slotId>
<rayStart>0.000001 0.0213209 1.47768</rayStart>
<rayEnd>0.323642 -0.243597 1.44017</rayEnd>
<rayUp>0.098 0.08 5</rayUp>
<size>0.503</size>
<hideIfDamaged>false</hideIfDamaged>
<isUVProportional>true</isUVProportional>
</slot>
<slot>
<slotType>camouflage</slotType>
<slotId>770</slotId>
<anchorPosition>-0.000089 0.0281255 1.20789</anchorPosition>
<anchorDirection>-0.000000 0.000000 1</anchorDirection>
<applyTo>4096</applyTo>
</slot>
</customizationSlots>
<camouflage>
<tiling>0.49 0.49 0.000000 0.000000</tiling>
</camouflage>
</_105mm_StuH42_L28Pz>
</guns>
<models>
<undamaged>vehicles/german/G04_PzVI_Tiger_I/normal/lod0/Turret_01.model</undamaged>
<destroyed>vehicles/german/G04_PzVI_Tiger_I/crash/lod0/Turret_01.model</destroyed>
<exploded>vehicles/german/G04_PzVI_Tiger_I/crash/lod0/Turret_01.model</exploded>
</models>
<hitTester>
<collisionModelServer>vehicles/german/G04_PzVI_Tiger_I/collision/Turret_01.model</collisionModelServer>
<collisionModelClient>vehicles/german/G04_PzVI_Tiger_I/collision_client/Turret_01.model</collisionModelClient>
</hitTester>
<gunPosition>-0.001039 0.447133 0.883142</gunPosition>
<showEmblemsOnGun>false</showEmblemsOnGun>
<physicsShape>0.922 0.006 1.001 0.000 0.639 0.035 0.878 0.691 0.309 0.500 0.218 0.500 0.149 0.547 0.050</physicsShape>
<wwturretRotatorSoundManual>tur_mech_trav</wwturretRotatorSoundManual>
<customization>
<customizableVehicleAreas>
<paint></paint>
<camouflage>TURRET</camouflage>
</customizableVehicleAreas>
</customization>
<customizationSlots>
<slot>
<slotType>player</slotType>
<slotId>514</slotId>
<rayStart>-0.997804 0.465698 0.551324</rayStart>
<rayEnd>-0.807548 0.415135 0.516021</rayEnd>
<rayUp>0.000000 1 0.000000</rayUp>
<size>0.32</size>
<hideIfDamaged>false</hideIfDamaged>
<isUVProportional>true</isUVProportional>
</slot>
<slot>
<slotType>inscription</slotType>
<slotId>546</slotId>
<rayStart>-0.00245156 0.313212 -1.32143</rayStart>
<rayEnd>-0.00245156 0.241625 -0.927896</rayEnd>
<rayUp>0.000000 1 0.000000</rayUp>
<size>0.7</size>
<hideIfDamaged>false</hideIfDamaged>
<isUVProportional>true</isUVProportional>
</slot>
<slot>
<slotType>player</slotType>
<slotId>515</slotId>
<rayStart>1.09293 0.490979 0.568976</rayStart>
<rayEnd>0.712422 0.389854 0.498369</rayEnd>
<rayUp>0.000000 1 0.000000</rayUp>
<size>0.32</size>
<hideIfDamaged>true</hideIfDamaged>
<isMirrored>true</isMirrored>
<isUVProportional>true</isUVProportional>
</slot>
<slot>
<slotType>camouflage</slotType>
<slotId>513</slotId>
<anchorPosition>0.000000 0.874707 0.167311</anchorPosition>
<anchorDirection>0.000000 1 0.000000</anchorDirection>
</slot>
</customizationSlots>
<camouflage>
<tiling>0.6 0.6 0.000000 0.000000</tiling>
</camouflage>
</PzVI_Anfangsturm>
<PzVI_Porsche_Turm>
<userString>#germany_vehicles:PzVI_Porsche_Turm</userString>
<shortUserString>#germany_vehicles:PzVI_Porsche_Turm_short</shortUserString>
<tags></tags>
<level>8</level>
<price>33220</price>
<unlocks>
<gun>_88mm_KwK_43_L71<cost>16500</cost></gun>
</unlocks>
<armor>
<armor_1>100</armor_1>
<armor_2>100</armor_2>
<armor_3>80</armor_3>
<armor_4>80</armor_4>
<armor_5>80</armor_5>
<armor_6>80</armor_6>
<armor_7>25</armor_7>
<armor_9>0</armor_9>
<armor_10>25</armor_10>
<armor_11>80</armor_11>
<armor_13>50</armor_13>
<armor_16>80</armor_16>
</armor>
<primaryArmor>armor_1 armor_3 armor_4</primaryArmor>
<weight>8950</weight>
<maxHealth>380</maxHealth>
<rotationSpeed>18</rotationSpeed>
<turretRotatorHealth>
<maxHealth>140</maxHealth>
<maxRegenHealth>70</maxRegenHealth>
<repairCost>1.0</repairCost>
</turretRotatorHealth>
<circularVisionRadius>380</circularVisionRadius>
<surveyingDeviceHealth>
<maxHealth>90</maxHealth>
<maxRegenHealth>45</maxRegenHealth>
<repairCost>2.0</repairCost>
</surveyingDeviceHealth>
<invisibilityFactor>1.064</invisibilityFactor>
<guns>
<_75mm_KwK_L70>
shared
<maxAmmo>110</maxAmmo>
<shotDispersionFactors>
<turretRotation>0.1</turretRotation>
<afterShot>4.0</afterShot>
<whileGunDamaged>2.0</whileGunDamaged>
</shotDispersionFactors>
<armor>
<armor_1>135<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1>
<armor_2>50<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2>
<armor_3>160<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_3>
<armor_4>40<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_4>
<armor_5>30<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_5>
<armor_6>70<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_6>
<armor_7>160<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_7>
<armor_8>160<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_8>
<armor_9>120<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_9>
<gun>20</gun>
</armor>
<shotDispersionRadius>0.35</shotDispersionRadius>
<reloadTime>4</reloadTime>
<aimingTime>2.3</aimingTime>
<invisibilityFactorAtShot>0.234</invisibilityFactorAtShot>
<pitchLimits>
<minPitch>0 -15 1 -15</minPitch>
<maxPitch>0 8 0.40856 8 0.472222 4 0.527778 4 0.59144 8 1 8</maxPitch>
</pitchLimits>
<models>
<undamaged>vehicles/german/G04_PzVI_Tiger_I/normal/lod0/Gun_02.model</undamaged>
<destroyed>vehicles/german/G04_PzVI_Tiger_I/crash/lod0/Gun_02.model</destroyed>
<exploded>vehicles/german/G04_PzVI_Tiger_I/crash/lod0/Gun_02.model</exploded>
</models>
<hitTester>
<collisionModelServer>vehicles/german/G04_PzVI_Tiger_I/collision/Gun_02.model</collisionModelServer>
<collisionModelClient>vehicles/german/G04_PzVI_Tiger_I/collision_client/Gun_02.model</collisionModelClient>
</hitTester>
<animateEmblemSlots>true</animateEmblemSlots>
<customization>
<customizableVehicleAreas>
<paint></paint>
<camouflage>GUN</camouflage>
</customizableVehicleAreas>
</customization>
<customizationSlots>
<slot>
<slotType>insigniaOnGun</slotType>
<slotId>771</slotId>
<rayStart>0.000001 0.0115513 3.65696</rayStart>
<rayEnd>-0.136456 -0.0537485 3.65235</rayEnd>
<rayUp>0.073 0.066 5</rayUp>
<size>0.503</size>
<hideIfDamaged>false</hideIfDamaged>
<isUVProportional>true</isUVProportional>
</slot>
<slot>
<slotType>camouflage</slotType>
<slotId>770</slotId>
<anchorPosition>-0.000932 0.00478574 2.18369</anchorPosition>
<anchorDirection>0.000000 0.000000 1</anchorDirection>
<applyTo>4096</applyTo>
</slot>
</customizationSlots>
<camouflage>
<tiling>0.6 0.6 0.000000 0.000000</tiling>
</camouflage>
</_75mm_KwK_L70>
<_105mm_StuH42_L28Pz>
shared
<maxAmmo>60</maxAmmo>
<shotDispersionFactors>
<turretRotation>0.1</turretRotation>
<afterShot>4.0</afterShot>
<whileGunDamaged>2.0</whileGunDamaged>
</shotDispersionFactors>
<armor>
<armor_1>135<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1>
<armor_2>50<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2>
<armor_3>160<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_3>
<armor_4>40<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_4>
<armor_5>30<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_5>
<armor_6>70<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_6>
<armor_7>160<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_7>
<armor_8>160<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_8>
<armor_9>120<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_9>
<gun>40</gun>
</armor>
<shotDispersionRadius>0.55</shotDispersionRadius>
<aimingTime>2.3</aimingTime>
<invisibilityFactorAtShot>0.209</invisibilityFactorAtShot>
<pitchLimits>
<minPitch>0 -15 1 -15</minPitch>
<maxPitch>0 8 0.394671 8 0.458333 2 0.541667 2 0.605329 8 1 8</maxPitch>
</pitchLimits>
<models>
<undamaged>vehicles/german/G04_PzVI_Tiger_I/normal/lod0/Gun_04.model</undamaged>
<destroyed>vehicles/german/G04_PzVI_Tiger_I/crash/lod0/Gun_04.model</destroyed>
<exploded>vehicles/german/G04_PzVI_Tiger_I/crash/lod0/Gun_04.model</exploded>
</models>
<hitTester>
<collisionModelServer>vehicles/german/G04_PzVI_Tiger_I/collision/Gun_04.model</collisionModelServer>
<collisionModelClient>vehicles/german/G04_PzVI_Tiger_I/collision_client/Gun_04.model</collisionModelClient>
</hitTester>
<animateEmblemSlots>true</animateEmblemSlots>
<customization>
<customizableVehicleAreas>
<paint></paint>
<camouflage>GUN</camouflage>
</customizableVehicleAreas>
</customization>
<customizationSlots>
<slot>
<slotType>insigniaOnGun</slotType>
<slotId>771</slotId>
<rayStart>-0.008853 0.0123465 1.14383</rayStart>
<rayEnd>-0.0126793 0.0217984 1.1379</rayEnd>
<rayUp>0.098 0.082 5</rayUp>
<size>0.503</size>
<hideIfDamaged>false</hideIfDamaged>
<isUVProportional>true</isUVProportional>
</slot>
<slot>
<slotType>camouflage</slotType>
<slotId>770</slotId>
<anchorPosition>-0.0044265 0.0305891 0.979888</anchorPosition>
<anchorDirection>0.000000 0.000000 1</anchorDirection>
<applyTo>4096</applyTo>
</slot>
</customizationSlots>
<camouflage>
<tiling>0.6 0.6 0.000000 0.000000</tiling>
</camouflage>
</_105mm_StuH42_L28Pz>
<_88mm_KwK_36_L56>
shared
<maxAmmo>92</maxAmmo>
<reloadTime>5.5</reloadTime>
<shotDispersionFactors>
<turretRotation>0.1</turretRotation>
<afterShot>4.0</afterShot>
<whileGunDamaged>2.0</whileGunDamaged>
</shotDispersionFactors>
<armor>
<armor_1>135<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1>
<armor_2>50<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2>
<armor_3>160<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_3>
<armor_4>40<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_4>
<armor_5>30<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_5>
<armor_6>70<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_6>
<armor_7>160<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_7>
<armor_8>160<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_8>
<armor_9>120<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_9>
<gun>35</gun>
</armor>
<shotDispersionRadius>0.38</shotDispersionRadius>
<aimingTime>2.3</aimingTime>
<invisibilityFactorAtShot>0.238</invisibilityFactorAtShot>
<pitchLimits>
<minPitch>0 -15 1 -15</minPitch>
<maxPitch>0 8 0.394671 8 0.458333 3 0.541667 3 0.605329 8 1 8</maxPitch>
</pitchLimits>
<models>
<undamaged>vehicles/german/G04_PzVI_Tiger_I/normal/lod0/Gun_05.model</undamaged>
<destroyed>vehicles/german/G04_PzVI_Tiger_I/crash/lod0/Gun_05.model</destroyed>
<exploded>vehicles/german/G04_PzVI_Tiger_I/crash/lod0/Gun_05.model</exploded>
</models>
<hitTester>
<collisionModelServer>vehicles/german/G04_PzVI_Tiger_I/collision/Gun_05.model</collisionModelServer>
<collisionModelClient>vehicles/german/G04_PzVI_Tiger_I/collision_client/Gun_05.model</collisionModelClient>
</hitTester>
<animateEmblemSlots>true</animateEmblemSlots>
<customization>
<customizableVehicleAreas>
<paint></paint>
<camouflage>GUN</camouflage>
</customizableVehicleAreas>
</customization>
<customizationSlots>
<slot>
<slotType>insigniaOnGun</slotType>
<slotId>771</slotId>
<rayStart>-0.000177537 0.00737636 3.17343</rayStart>
<rayEnd>-0.128857 -0.0773513 3.17061</rayEnd>
<rayUp>0.068 0.065 5</rayUp>
<size>0.503</size>
<hideIfDamaged>false</hideIfDamaged>
<isUVProportional>true</isUVProportional>
</slot>
<slot>
<slotType>camouflage</slotType>
<slotId>770</slotId>
<anchorPosition>-0.000089 0.0158772 2.04449</anchorPosition>
<anchorDirection>0.000000 0.000000 1</anchorDirection>
<applyTo>4096</applyTo>
</slot>
</customizationSlots>
<camouflage>
<tiling>0.6 0.6 0.000000 0.000000</tiling>
</camouflage>
</_88mm_KwK_36_L56>
<_88mm_KwK_43_L71>
shared
<maxAmmo>72</maxAmmo>
<unlocks>
<vehicle>G16_PzVIB_Tiger_II<cost>78000</cost></vehicle>
</unlocks>
<reloadTime>6.7</reloadTime>
<armor>
<armor_1>135<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1>
<armor_2>50<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2>
<armor_3>160<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_3>
<armor_4>40<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_4>
<armor_5>30<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_5>
<armor_6>70<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_6>
<armor_7>160<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_7>
<armor_8>160<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_8>
<armor_9>120<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_9>
<gun>35</gun>
</armor>
<shotDispersionRadius>0.34</shotDispersionRadius>
<aimingTime>2.7</aimingTime>
<invisibilityFactorAtShot>0.225</invisibilityFactorAtShot>
<pitchLimits>
<minPitch>0 -13 1 -13</minPitch>
<maxPitch>0 7 0.380783 7 0.444444 3 0.555556 3 0.619218 7 1 7</maxPitch>
</pitchLimits>
<shotDispersionFactors>
<turretRotation>0.12</turretRotation>
<afterShot>4.0</afterShot>
<whileGunDamaged>2.0</whileGunDamaged>
</shotDispersionFactors>
<models>
<undamaged>vehicles/german/G04_PzVI_Tiger_I/normal/lod0/Gun_06.model</undamaged>
<destroyed>vehicles/german/G04_PzVI_Tiger_I/crash/lod0/Gun_06.model</destroyed>
<exploded>vehicles/german/G04_PzVI_Tiger_I/crash/lod0/Gun_06.model</exploded>
</models>
<hitTester>
<collisionModelServer>vehicles/german/G04_PzVI_Tiger_I/collision/Gun_06.model</collisionModelServer>
<collisionModelClient>vehicles/german/G04_PzVI_Tiger_I/collision_client/Gun_06.model</collisionModelClient>
</hitTester>
<animateEmblemSlots>true</animateEmblemSlots>
<customization>
<customizableVehicleAreas>
<paint></paint>
<camouflage>GUN</camouflage>
</customizableVehicleAreas>
</customization>
<customizationSlots>
<slot>
<slotType>insigniaOnGun</slotType>
<slotId>771</slotId>
<rayStart>-0.00908737 0.0162843 4.51512</rayStart>
<rayEnd>-0.156281 -0.026176 4.51127</rayEnd>
<rayUp>0.069 0.065 5</rayUp>
<size>0.503</size>
<hideIfDamaged>false</hideIfDamaged>
<isUVProportional>true</isUVProportional>
</slot>
<slot>
<slotType>camouflage</slotType>
<slotId>770</slotId>
<anchorPosition>-0.00454368 0.0360954 2.7199</anchorPosition>
<anchorDirection>0.000000 0.000000 1</anchorDirection>
<applyTo>4096</applyTo>
</slot>
</customizationSlots>
<camouflage>
<tiling>0.6 0.6 0.000000 0.000000</tiling>
</camouflage>
</_88mm_KwK_43_L71>
</guns>
<models>
<undamaged>vehicles/german/G04_PzVI_Tiger_I/normal/lod0/Turret_02.model</undamaged>
<destroyed>vehicles/german/G04_PzVI_Tiger_I/crash/lod0/Turret_02.model</destroyed>
<exploded>vehicles/german/G04_PzVI_Tiger_I/crash/lod0/Turret_02.model</exploded>
</models>
<hitTester>
<collisionModelServer>vehicles/german/G04_PzVI_Tiger_I/collision/Turret_02.model</collisionModelServer>
<collisionModelClient>vehicles/german/G04_PzVI_Tiger_I/collision_client/Turret_02.model</collisionModelClient>
</hitTester>
<gunPosition>0.008789 0.397614 1.18568</gunPosition>
<showEmblemsOnGun>false</showEmblemsOnGun>
<physicsShape>1.000 0.000 1.030 0.000 0.643 0.052 0.867 0.447 0.318 0.451 0.000 0.000 0.000 0.100 0.089</physicsShape>
<wwturretRotatorSoundManual>tur_mech_trav</wwturretRotatorSoundManual>
<customization>
<customizableVehicleAreas>
<paint></paint>
<camouflage>TURRET</camouflage>
</customizableVehicleAreas>
</customization>
<customizationSlots>
<slot>
<slotType>player</slotType>
<slotId>514</slotId>
<rayStart>-1.17369 0.453776 0.882684</rayStart>
<rayEnd>-0.789082 0.453516 0.772767</rayEnd>
<rayUp>0.000000 1 0.000000</rayUp>
<size>0.32</size>
<hideIfDamaged>true</hideIfDamaged>
<isUVProportional>true</isUVProportional>
</slot>
<slot>
<slotType>inscription</slotType>
<slotId>546</slotId>
<rayStart>-0.0219183 0.472344 -1.65684</rayStart>
<rayEnd>-0.0312214 0.47139 -1.45706</rayEnd>
<rayUp>0.000000 1 0.000000</rayUp>
<size>0.78</size>
<hideIfDamaged>false</hideIfDamaged>
<isUVProportional>true</isUVProportional>
</slot>
<slot>
<slotType>player</slotType>
<slotId>515</slotId>
<rayStart>1.13431 0.462291 0.880953</rayStart>
<rayEnd>0.75999 0.462291 0.739927</rayEnd>
<rayUp>0.000000 1 0.000000</rayUp>
<size>0.32</size>
<hideIfDamaged>false</hideIfDamaged>
<isMirrored>true</isMirrored>
<isUVProportional>true</isUVProportional>
</slot>
<slot>
<slotType>camouflage</slotType>
<slotId>513</slotId>
<anchorPosition>0.000000 0.945871 0.000000</anchorPosition>
<anchorDirection>0.000000 1 0.000000</anchorDirection>
</slot>
</customizationSlots>
<camouflage>
<tiling>0.6 0.6 0.000000 0.000000</tiling>
</camouflage>
</PzVI_Porsche_Turm>
</turrets0>
<engines>
<Maybach_HL_210_TRM_P45>
shared
<unlocks>
<engine>Maybach_HL_230_TRM_P45<cost>18800</cost></engine>
</unlocks>
</Maybach_HL_210_TRM_P45>
<Maybach_HL_230_TRM_P45>
shared
</Maybach_HL_230_TRM_P45>
</engines>
<fuelTanks>
<Large>
shared
</Large>
</fuelTanks>
<radios>
<FuG5>
shared
<unlocks>
<radio>FuG7<cost>1360</cost></radio>
</unlocks>
</FuG5>
<FuG7>
shared
<unlocks>
<radio>FuG12<cost>7200</cost></radio>
</unlocks>
</FuG7>
<FuG12>
shared
</FuG12>
</radios>
<physics>
<detailed>
<engines>
<Maybach_HL_210_TRM_P45>
<smplEnginePower>687.2327</smplEnginePower>
<smplFwMaxSpeed>40</smplFwMaxSpeed>
</Maybach_HL_210_TRM_P45>
<Maybach_HL_230_TRM_P45>
<smplEnginePower>740.0968</smplEnginePower>
<smplFwMaxSpeed>40</smplFwMaxSpeed>
</Maybach_HL_230_TRM_P45>
</engines>
<chassis>
<PzVI_Standardketten>
<grounds>
<ground>
<medium>
<rollingFriction>0.12075</rollingFriction>
</medium>
</ground>
<sand>
<medium>
<rollingFriction>0.12075</rollingFriction>
</medium>
</sand>
<wood>
<medium>
<rollingFriction>0.12075</rollingFriction>
</medium>
</wood>
<snow>
<medium>
<rollingFriction>0.12075</rollingFriction>
</medium>
</snow>
<stone>
<medium>
<rollingFriction>0.12075</rollingFriction>
</medium>
</stone>
<metal>
<medium>
<rollingFriction>0.12075</rollingFriction>
</medium>
</metal>
</grounds>
</PzVI_Standardketten>
<PzVI_Vetstaerktketten>
<grounds>
<ground>
<medium>
<rollingFriction>0.1127</rollingFriction>
</medium>
</ground>
<sand>
<medium>
<rollingFriction>0.1127</rollingFriction>
</medium>
</sand>
<wood>
<medium>
<rollingFriction>0.1127</rollingFriction>
</medium>
</wood>
<snow>
<medium>
<rollingFriction>0.1127</rollingFriction>
</medium>
</snow>
<stone>
<medium>
<rollingFriction>0.1127</rollingFriction>
</medium>
</stone>
<metal>
<medium>
<rollingFriction>0.1127</rollingFriction>
</medium>
</metal>
</grounds>
</PzVI_Vetstaerktketten>
</chassis>
</detailed>
</physics>
<clientAdjustmentFactors>
<armour>0.886956578</armour>
</clientAdjustmentFactors>
<effects>
<collision></collision>
<damagedStateGroup>large</damagedStateGroup>
</effects>
<emblems>
<default>germany_cross</default>
<lodDist>MEDIUM</lodDist>
<alpha>0.86</alpha>
</emblems>
</g04_pzvi_tiger_i.xml>